Change Log

  • If you would like view all past change logs from previous years, you can find them here: Past Change Logs

2026

January 13, 2026

Roll20 Tabletop Updates:

  • Added pagination and a basic search functionality the Player List in the Game Details page; this improves loading into West Marches /large community style games
  • Fixed a bug that made drawings and text disappear after page switch while drawing/text tools are active
  • Added an indication of "Beta" to the Map Pins tool  

January 12, 2026

Roll20 Tabletop Updates:

  • Fixed a recently introduced bug that caused mis-formatting in Handouts in cases where more than one element was present in a Header Style; the bug was originally introduced with rollout of Pins, which became available to most users on January 8.

January 8, 2026

Roll20 Tabletop Updates:

Map Pins are now available to all Roll20 users in Open Beta (refer to Help Center for more information)At a glance, new functionality released today includes includes:

  • Ability to create pins from scratch (no handout required)
  • Ability to override linked pin content with custom Image, Player Notes, and GM notes
  • Scrollable, more readable Pin tooltips that showcase more text; more readable tooltips with Player/GM note tabs
  • Deemphasized in-line pin Controls in handouts by default: "drag to add pin on board," "copy header link," and "go to pin" icons appear only on hover to declutter the handout view. Users have the option to always "show pin Controls in handouts," a setting available in the new "Accessibility" section in-Tabletop Settings
  • Players see a pop-out icon in Pin's tooltip when they have access to the Handout
  • Fix for a bug that caused nameplates to disappear when tooltip for the pin was disabled or map was resized

Other Enhancements: Added an "Accessibility" section to in-Tabletop Settings, which pools together accessibility-related settings like dark mode, zoom interface, etc.

D&D 2024 Character Sheet & Builder Updates:

  • Header Sections for each area of the combat tab now stick to the top of the screen instead of scrolling away
  • Fixed a bug where condition immunities showed twice on NPC sheets in compact and standard mode.
  • Fixed a bug where save DCs that were meant to be 0 did not display as 0.
  • Fixed a bug where, on NPC stat block view, the Free Actions header would always show if you had any Bonus Actions.
  • Fixed a bug where adding an ability to an action's heal didn't save.
  • Fixed a bug where upcasting spells did not work if you cast them from the combat tab.
  • Fixed bugs where older browser versions were not able to access some parts of the sheet and builder.
  • Fixed a bug where adding an armor proficiency wouldn't always update your advantage/disadvantage status if it was already equipped.
  • Fixed a bug where adding a custom species and subspecies would not work as intended.
  • Updated critical threshold data handling so some compendium items can have critical thresholds that only apply to their attacks. More coming soon on this front.
  • Fixed a bug where some damage types did not show an icon in roll templates.
  • Updated maximum hit point modifier to allow for detailed calculations like character level and ability score.
  • Added support for Spellcasting on Custom Subclasses
  • Improved responsiveness of the Species screen in the builder on mobile & tablets
  • Improved responsiveness of the Spells screen in the builder on tablets
  • Adds help guidance to the Class Select list on Mobile

2025

December 18, 2025

Roll20 Tabletop Updates: 

  • Updated "Experimental Performance Enhancements" name to "Performance Enhancements" within the Graphics section of in-Tabletop settings. We also turned that setting on by default so all users can experience the recently introduced performance enhancements. Note: this setting will remain off for those users who have previously turned the setting on then off.
  • Fixed a bug where drawings on GM layer were visible to players when a formerly named "Experimental Performance Enhancements" toggle in Graphics section of in-Tabletop settings was turned on
  • Fixed a bug that allowed Players to open a map pin's edit menu when using Shift + double-click
  • Removed an irrelevant alert recently added to the tutorial that turned the "auto-measure" on by default for token movement. 

D&D 2024 Character Sheet & Builder Updates:

  • Added support for the 2014 sheets damage (dmg) template.
  • Added the ability for data to limit expertise choices based on a subset of proficient skills
  • Fixed a bug where editing saves would show an attack row as well as a save row.
  • Fixed a bug where non-custom bonuses would appear in the "Other Bonus" field in skills
  • Fixed a bug where query mode wasn't working for ability checks and saving throws, resulting in weird situational effects being added.
  • Fixed a bug where, when exhaustion is set on a character, their speed may increase by 5ft on reopening the sheet.
  • Fixed a bug where lock buttons over spell level sections would overlap their headers
  • Fixing a bug where editing NPC attacks was behaving weirdly with names and ranges.
  • Fixed a bug in the builder where scroll bars would sometimes be removed when filters were added

December 16, 2025

Roll20 Tabletop Updates: 

  • Auto-measure token movement feature will be turned on for users by default on a go-forward basis. A modal will notify users of the change and give an option to turn off the setting (this setting is per account/machine)
  • Fixed a bug when Shift + Click on a map pin opened the pin's edit menu; edit menu now opens on Shift + Double-click

December 11, 2025

Roll20 Tabletop Updates: Map Pins (Early Access Beta) Enhancements

  • Added “Use blockquote as player flavor text” option for Header Pins to better support adventure modules that utilize this formatting in Handout GM Notes (common in D&D official adventure Modules to indicate information to share with players).
    • When enabled, the first blockquote displays in the tooltip for players; the remaining text becomes GM Notes.
    • Checkbox visibility and default behavior adapt based on whether the header originated from the Handout Description or GM Notes sections.
  • Added Pin Resizing
    • Pins can now be resized directly on the VTT for easier readability and spatial organization.
    • Accessible within Edit Pin > Customization
  • Added sanitization to incoming text in Pin's edit menu to strip out unknown HTML tags in advance of saving information, ensuring data security
  • Fixed a bug that changed Pin's visibility when custom notes were used for the Tooltip

December 10, 2025

D&D 2024 Character Sheet & Builder Updates:

  • In-Line Editing is now live on the PC sheet, which allows you to quickly add/edit your character sheet without having to open up any modals! Read all about on our blog.

  • Updated roll template handling (ex. &{template:simple}) to allow for inline rolls and buttons in text fields such as description, on hit, or name.

Cyberpunk RED Character Sheet Updates:

  • Added increment buttons to the LUCK stat in view mode.

December 9, 2025

Dungeon Scrawl  Updates:

  • You can now edit the properties of unpacked Lava and Water (World Building Preset) layers
  • Improved the Select Tool so both keyboard and mouse can be used during the copy/paste process:
    • The Copy and Cut buttons now work when clicked
    • Pressing Enter confirms a paste; Esc cancels it
  • Added new deletion support: press Del (Delete) to remove an area selected with the Select Tool
  • Fixed a bug where long shadows did not render correctly when exporting at high resolution
  • Fixed an issue with the Object Tool selecting items (e.g., images) that were stored in hidden folders
  • Resolved a problem where save files containing many assets would sometimes fail to load all items
  • Fixed unnecessary network calls being triggered when leaving the Dungeon Scrawl browser tab, improving performance and stability

December 8, 2025

Roll20 Tabletop Updates:

  • Fixed a bug with "send-to-chat" reaction that prevented arrow key movement from triggering the reaction

D&D 2024 Character Sheet & Builder Updates:

  • Characters created in the Builder using a 2014 Species and not using a 2024 Background can now "Customize Their Origin" and assign ability score bonuses of their choosing if they wish, per the rules laid out in Tasha's Cauldron of Everything. This option is activated via a toggle on the Ability Scores slide for eligible characters, and ability scores assigned through this mode will replace those usually granted by their Species.
  • Custom Classes made in the Builder can now add Dragonmarks as their Origin Feat for users who own Eberron: Forge of the Artificer!

December 4, 2025

Roll20 Tabletop Updates:

  • Fixed a bug with "send-to-chat" reaction which caused an error when "selected" command was used to target token properties
  • Enhanced the tooltip visibility when hovering over roll calculations in chat, to make it usable
  • Fixed a bug in the edit menu of a page's default settings that displayed two "show label" checkboxes for hex grids

D&D 2024 Character Sheet & Builder Updates:

  • Reduced the amount of times you see a feature's header when looking at accordions on the class/species/background slides
  • Updated the Feats slide of the builder to remove deduping logic, add in sourcebook, and clean up some of the UI.
  • Added the option to add damage type to damage effects.
  • Fixed a bug where some species might not show subspecies options
  • Fixed a visual bug causing some feats without an Ability Score Increase to show a nonfunctional ASI interface in the Builder.
  • Fixed a bug where checkboxes on spells screen were invisible in Safari.
  • Fixed a bug where an additional tab was incorrectly appearing on the Spells tab in the builder when a custom class was in use.
  • Fixed a bug where unlinking an attribute from a token was wiping the Token Bar values instead of maintaining current values.

December 2, 2025

Roll20 Tabletop Updates:

"Send-To-Chat" Reaction Upgrades: 

  • "Send-To-Chat" reaction can now also be accessed through the Right-Click Menu with Reactions > Send To Chat toggle
  • Added "Automatic Reset" capability for Reactions which will allow GMs to specify if they want the reaction to fire a single time (with a reset), or allow continuous firing on every interaction:
    • when toggled "off," the GM will need to manually reset the reaction after the initial trigger (Right-Click Menu > Reaction > "Reset Reaction" OR Token Settings > Advanced Tab > "Reset Trigger"); this is to avoid a situation when players constantly interact with the reaction trigger and clog up the chat
    • when toggled "on," the reaction will continuously fire and reflect in chat with every token interaction
  • Updated reactions to happen based on the player who triggered the reaction; the player's name will also now be clearly associated with the reaction in the chat
  • Updated syntax and logic to enable better, more intuitive construction of macros with "Send-To-Chat" reaction. Please reference the Reactions Help Center for more details

Performance Improvements:

  • When "Experimental Performance Enhancements" in Graphics Settings is toggled on, users should notice smoother performance in game that contain a lot of drawings
  • Improved initial load time for games with a lot of images/assets
  • Fixed bug where token bars were not showing at certain zoom levels on iOS with Experimental Performance Enhancements on
  • Graphics quality at 100% zoom should look smoother and more consistent with Legacy VTT 

Bug fixes for Map Pins feature in Early Access Pro/Elite subscribers:

  • Improved user experience of Edit Menu window - no longer disappears on pin deselect, multiple windows can be opened at once
  • Improved specificity for placement of pin control icons in handout (no longer on headers inside tables or headers in blockquotes)
  • Improved user experience of Edit Menu window - window now follows proper z-indexing/focus rules in relation to other VTT windows (handouts, character sheets)

Other Improvements and Fixes:

  • Updated how adjacent drawings with very close neighbors render visually; they no longer appear to have "a border"
  • Updated process for animated files to upload at a better max resolution so theres less of a chance of them being blurry
  • Enabled addons & modules to apply a patch on base games that have been in cold storage (you just have to restore the game to proceed)
  • Fixed a bug that didn't reflect the "Maximum frames per second" in Graphic Settings to 60 FPS limit on a new game until refresh
  • Fixed a bug that caused "something went wrong" error to appear on token movement when "Experimental Performance Enhancements" was toggled on in specific circumstances when using dynamic lighting and Mods 

November 25, 2025

Roll20 Tabletop Updates - API support enhancements:

  • Added Mod (API) Script support for 'gm_only_tooltip'  to enable tooltips visible only to GMs for graphic objects
  • Added Mod (API) Script support for curtains using the `isShuttered` property on `window` objects. This supports the recent update to give GMs the ability to block light/sight for players without blocking movement. Curtains on open windows will allow movement but block vision while curtains on closed windows will block vision and movement.

November 20, 2025

Roll20 Tabletop Updates:

  • Added a "Send-To-Chat" Reaction, available to Roll20 subscribers. When enabled, this feature allows a token to automatically send text or chat commands whenever the target token is overlapped by a player or GM-controlled token. This is useful for providing descriptive text, creating thematic in-world responses to actions, triggering automated reminders, and more. Check out our Blog for additional information!
  • Fixed a bug that allowed a player to travel through closed doors when opening a curtained window
  • Fixed a bug that prevented a popped out Handout from properly scrolling-to-header when triggered from a map pin

D&D 2024 Character Sheet & Builder Updates:

  • Fixed a bug where some follow-up choices in the builder were not being displayed at all, resulting in an impossible-to-complete character
  • Fixed a bug which caused Custom Half Casters to be presented with a mislabeled cantrip selection at level 1
  • Fixed a bug which caused Custom Half and Third Casters to display unexpected spell choices at certain levels
  • Fixed a bug preventing previewing unowned classes in the builder
  • Fixed a bug where certain dropdown where get to pick a proficiency between a skill and a musical instrument weren't working as expected
  • When you replace an option (like an Eldritch Invocation), you can now select that same option at a later level after it has been replaced
  • Fixed a bug which caused incorrect spell slots to appear on the sheet for multiclassed spellcasters
  • Improved the usefulness of the Filters panel on smaller screen sizes

Cyberpunk RED by Roll20 Character Sheet Update:

  • Added support for Cyberdeck Slot Mods
  • Fixed a bug where critical injury thresholds were not showing the correct difficult values (DV)
  • Added tabs to the sheet to better organize information on the sheet
  • Added a new setting to ignore wound thresholds (can be found in the settings tab)

November 19, 2025

Roll20 Tabletop Updates: for Map Pins feature in Early Access Pro/Elite subscribers

  • Improved parsing of handout content for header Map Pins based on feedback; this fixed two issues:
    • one where a subset of pins pulled from D&D 5e Compendium headers didn't populate
    • where pulling a pin from specific headers caused the pin to show the "anchor not found" error
  • Fixed an issue where Players couldn't open Handouts via a map pin until a refresh even if the handout has been shared with the Player
  • Fixed a bug where ampersand character in a header broke its link to the map pin

November 13, 2025

Dungeon Scrawl Updates:

  • Renamed the Regular Polygon tool to Circle/Regular Polygon and added a label, "Set to 1 side for a Circle".
  • SVGs can now be uploaded as custom assets in the Images panel
  • Maps can now be exported in .webp format for a more optimized file size
  • Cloud Maps can be duplicated from the Library dialog (requires Dungeon Scrawl Pro)
  • Small UI improvements to indicate which features require Pro
  • There is now an error message when attempting to upload invalid files
  • Fixed a bug when resizing the export window for an Isometric/Dimetric map 

November 12, 2025

Roll20 Tabletop Updates:

  • Map Pins have been released to Early Access for Pro and Elite subscribers!
    • Pins are a versatile tool to mark places on the Tabletop for a wide variety of uses, and link from the Tabletop to handouts.
    • You can even link to sections within a handout, reveal and hide pins from players, and more!
    • Pins already have a lot of cool functionality; to learn more, check out our Announcement Forum Post!

November 11, 2025 

Roll20 Tabletop Updates:

  • Updated notifications for new and returning users (like the "What's New?" notification, Hardware Acceleration messages, Tours of new features, etc) to be more relevant and staggered in a logic sequence to make them more usable
  • Fixed a bug which caused some characters to appear missing from the Journal when copying a game from Legacy VTT to the newest game Engine
  • Fixed an edge case which caused duplicate or "ghost" tokens to appear on the map when moving or dragging tokens
  • Made a change to ensure that D&D 2024 Compendium entries that have an in-text image but no avatar, get an avatar generated when dropped on the map; avatar is set from the first in-text image, ensuring an avatar appears in the handout.

November 6, 2025

Roll20 Tabletop Updates:

  • The recently refreshed window icons now also have the ability to draw curtains, giving GMs ability to block light/sight for their players without blocking movement. Curtains on open windows will allow movement but block vision; and curtains on closed windows will block vision and movement.
  • Quality-of-life improvement to make tooltips only show to GMs by toggling "GM Only" option in the Tooltip section of your Token Settings
  • Updated styling for "In Player's Journals" and "Can be Edited & Controlled by" sections to make it easier to see in light mode

D&D 2024 Character Sheet & Builder Updates:

  • Updated verbiage on Builder/Level Up button tooltip when character has a manually-added (not Custom through the Builder) Class, Species, or Background.

November 5, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Fixed a bug where adding skills to the token action bar would result in animal handling and sleight of hand not working.
  • Fixed a bug where adding skills to the token bar wouldn't auto-update the skill modifiers as they changed.
  • Fixed a bug where darkvision or other senses would sometimes disappear off the sheet, especially when the sheet is open in two or more places at the same time.
  • Fixed a bug where you would sometimes get speed and darkvision ranges in scientific notation for custom species
  • Fixed a bug where rolling from multisided tokens was not working as expected.
  • Custom Class is now available in the D&D 2024 Builder! You can select Custom Class on the Class screen to create and edit a custom class, including hit die size, subclass, spellcasting (and customizable spell lists!), and features like proficiencies, resistances, attack/DC bonuses, and more that will activate when you reach the level they are attached to. Homebrewing a Class has never been easier. You can use your Custom Class with everything else in the Builder - even multiclassing with other Classes from your Compendium!

November 4, 2025

Roll20 Tabletop Updates:

  • Starting today, all new games created use the improved tabletop engine, (formerly referred to as Jumpgate). If you are currently running or playing in a game using the Legacy engine, you can keep playing without interruption. If and when you’re ready to upgrade your campaigns, a Legacy copy, snapshotted at the time of upgrade, will remain in your library.
    • Making copies of Legacy games will result in Legacy Tabletop copies
    • Moving forward, games using the latest engine will no longer be tagged Jumpgate and the codename "Jumpgate" will no longer be used to describe the most recent version of the virtual Tabletop Engine. Instead, games not using the new engine will instead be referred to and tagged as "Legacy" in player libraries.
    • You'll find our Help Center documentation has been updates to reflect these changes
  • Fixed a common cause of when defeat marker/red X appeared behind a token (in circumstances when token/red X was moved via an API or by a remote player)
  • Fixed a bug that caused a false positive performance notification to appear in the Tutorial
  • Fixed a bug that enabled players to see beyond bounds of the page when "Enable Experimental Performance Enhancements" in Graphics Settings was enabled
  • Restored functionality where dragging a handout from the journal to another Player Frame/avatar in the game adds the handout to that player's journal and pops open the Handout on their screen
  • "Popout Journal Files into a new window" was renamed to "Popout Journal Entries into a new window" for clarity
  • Restored SendPing API functionality to Jumpgate where player color is set as transparent
  • Fixed a bug where "submit a ticket" error link was not working
  • Fixed a bug that was causing grids to work strangely when cell size was set to 0 in page settings
  • Fixed a bug that caused the cursor to be stuck in "grab" state on the Journal when dragging an item over to the VTT, but releasing the item over a journal
  • Resolved false positive sheet warnings and empty games when Heroes of the Borderlands and Stranger Things Hellfire Club games were created

November 3, 2025

Dungeon Scrawl Updates:

  • Added new World Building Presets for Dungeon Scrawl Pro Subscribers
    • Foliage
    • Roads
    • Water
    • Lava
  • Added hotkey tooltips to the main Toolbar
  • The Background Layer can now be locked to prevent presets from updating the color and grid.
  • Re-organized and updated Menu Icons on the Left Sidebar
  • Moved the Layer Menu to be above the Layer Settings
  • The Layer Menu and Settings windows can now be resized
  • Presets are now named in the Preset Panel. Layer names appear in the Layer Menu when added.
  • Clicking on a Pro feature when unsubscribed or not signed in no longer opens a full-page overlay. This has been replaced with a pop-up modal.
  • The Path Tool is now 15px radius by default.
  • Updated misc. site copy and links.

October 30, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Implemented basic up-arrow functionality for damage rolls.
  • Implemented basic up-arrow functionality for spell outputs & proficiency outputs.
  • Fixed a bug where adding a token action to your macro bar would stop working if you changed your character's name.

October 29, 2025

Roll20 Tabletop Jumpgate Updates:

  • Fixed a bug ensuring that colors from animation assets appear the same when using Chrome and Firefox 
  • Configured Sheet Sandbox to use Jumpgate Engine 

October 23, 2025

Roll20 Tabletop Jumpgate Updates:

  • Fixed an issue affecting some older devices where token movements caused a crash notification to appear for players over the past week
  • Token Bars/Nameplates now appear below door/windows configuration box and measure tooltip so that relevant information is visible to players
  • When using the Draw Tool, drawing type icon now updates to reflect the drawing tool type you're using (pen vs brush vs rectangle)

October 21, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Implemented basic up-arrow functionality for rolling tools!
  • Fixed a bug where malformed data would sometimes cause builder lists to stop loading.
  • Fixed a bug where initiative wasn't rolling while the sheet is in query mode.

October 20, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Implemented basic up-arrow functionality for spells!
  • Fixed a bug where some subspecies options were duplicated in the builder dropdown when a species was unselected and reselected.

October 16, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Implemented basic up-arrow functionality for most attacks! (You may have to up-arrow twice if you auto-roll damage. Auto-hitting attacks excluded. More up arrow functionality coming soon!)
  • Fixed a bug where certain Warlock spell choices were not displaying any spells to pick from.
  • Fixed a bug where total amount of prepared spells for multi-class spell casters wasn't calculating correctly.

October 14, 2025

Roll20 Tabletop Jumpgate Updates:

  • "Automatically Measure Token Movement" will now use the player color for the ruler generated when dragging a token.
  • The Jumpgate Frame Rate Limit now defaults to 60 instead of Unlimited.
    • This should reduce unnecessary CPU & GPU Usage.  You can still set your limit to Unlimited if you have a high refresh rate monitor.
  • Resolved an issue where Apply Default Settings would not apply to all items across all pages in the game.
    • Note: This fully loads all necessary items in your game, and you will receive a prompt to refresh upon completion to save memory usage in your browser.  If you don't reload, you may experience moderate to severe performance issues.
  • When Converting a game to Jumpgate, our system now takes a few more checks to confirm the Legacy Backup is complete before finalizing the Jumpgate enabled state.
    • This should dramatically reduce issues with the Legacy Backup for Jumpgate games, but for exceptionally large games, you may still wish to confirm your Legacy Backup.
  • Resolved an issue where the "Use Range Scale" setting was not persisting in the Game Default Settings.
  • Resolved an issue when using the "Experimental Performance Enhancement" where Token Markers on tokens would not appear until manually removed and re-added

October 10, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Fixed a bug where, when a sheet action was in a multiline macro with other non-sheet actions, the sheet actions would go out-of-order. It will now go at the right time and the macro will wait for it to finish before continuing.

October 9, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Fixed a bug where converting a PC sheet to an NPC sheet would cause the loading screen to hang indefinitely.
  • Fixed a bug where some choices on the class selection screen were showing as "At level undefined you will choose a undefined".
  • Fixed a bug where AC notes for an NPC weren't displaying correctly.
  • Fixed a bug where casting spells from spells tab while the sheet is in 'query' mode wouldn't roll correctly.
  • Added a chip that indicates what you replaced on the class slide (for things like Eldritch Invocations).
  • Fixed a bug where Attack Save Bonuses were not applying as expected.

October 8, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Fixed a bug where custom bonuses for saving throws were showing up as 'unknown' in roll details in chat.
  • Fixed a bug where filtering for spells by wasn't working as expected.
  • Fixed a bug where Send to Chat for a spell was also casting the spell
  • Fixed a bug where upcasting damage was not calculating correctly
  • Fixed a bug where non-spell attacks for NPCs dragged and dropped on VTT with spellcasting would have their bonuses calculated incorrectly.

Dungeon Scrawl Updates:

  • Added a warning label to the File Upload dialog saying not to modify the uploaded assets
  • Fixed drag and drop not working reliably in the File Upload dialog
  • Trying to save a map file with a corrupted asset will now succeed and show you a warning explaining which custom assets are affected so that the user can try to correct them.
  • Loading a save file that had corrupted assets (and not corrected) will now clear them from the map and metadata to avoid future errors

October 7, 2025

  • Resolved an issue so GM whisper rolls no longer show to players in Roll20 Characters and inside the Roll20 VTT.

October 6, 2025

Roll20 Tabletop Jumpgate Updates:

  • Resolved an issue where the mouse wheel would not scroll the token marker menu
  • Resolved an issue where the Browser Native Context menu was being undesirably invoked in various locations, like making waypoints for tokens or using the measure tool.
  • Resolved an issue where clicking into an "Edit Mode" text object would not place the cursor within the text, but was rather immediately editing the edit mode of the text object.

D&D 2024 Character Sheet & Builder Updates:

  • You can now create a Custom Subclass in the Builder! You can name your Subclass and build out features with modifiers that will activate automatically as you continue to level-up your character.

October 2, 2025

D&D 2024 Character Sheet & Builder Updates:

  • The builder has gotten a facelift across the Class, Species, and Background slides to make it easier to see your pending choices!
  • Added an Edit button for editing custom content in the builder without having to reselect it.

October 1, 2025

Roll20 Tabletop Jumpgate Updates:

  • Added a new "Experimental Performance Enhancement" option in Jumpgate which can dramatically improve performance, especially on pages with many tokens.
    • Since this change makes a somewhat major alteration to how we are rendering graphics, it'll be opt-in for now until we're sure it's stable.
  • Brand New Doors and Windows icons are fresh out of the oven in Jumpgate!  Their more modern iconography should fit in more nicely with the rest of the VTT, be less intrusive in games, and provide more clear visual indication of the various states (open, closed, hidden, etc.)
  • We also added a dynamic minimum for doors and windows based on the grid size, so if you have smaller grids, the new doors and windows should much more nicely fit inside them.

September 30, 2025

D&D 2024 Character Sheet & Builder Updates:

  • You can now create token actions using D&D 2024 Sheet Actions!
  • In line rolls will now properly roll when sent to chat
  • Fixing a bug where Ranged weapons with the Heavy property looked at your strength score instead of your dexterity score.
  • Updated NPC Stat Block View to move between single & double columns at different widths.
  • Fixed a bug where some Action Roll Modifiers were not including bonuses

September 25, 2025

D&D 2024 Character Sheet & Builder Updates:

  • You can now edit/remove a Spellcasting Ability received from somewhere other than Class/Subclass (e.g. Magic Initiate)
  • Fixed a bug where dragging and dropping a spell with a spell save would save as an attack save and not attach to your spellcasting correctly.
  • Fixed a bug where some bonuses were not being included in roll totals, such as custom saving throw bonuses or NPC HP Bonuses.
  • Fixed a bug where some items without compendium data would not make it to your sheet from the builder.
  • Fixed a bug where some labels were misaligned in the builder
  • The Description & NPC Attack roll templates are now available for use in macros and token actions!
  • Fixed a bug where some feats were not appearing on the review screen of the builder

Call of Cthulhu Official Roll20 Sheet Update:

  • Fixed a bug where the Private Investigator Occupation wouldn't show calculated skill points on the Skills Slide of the Charactermancer

September 23, 2025

Roll20 Tabletop Jumpgate Updates:

  • Improved performance of Drawings on Jumpgate by removing unnecessary supersampling
  • Resolved an issue where dragging items to empty folders in the Journal was very difficult because there was no placeholder space (there is now!)
  • Resolved an issue where the Roll Query Modal would sometimes appear below character sheets, making it hard to actually execute rolls (or making it seem like a Roll wasn't happening at all)
  • Resolved an issue where "Join Voice & Video" was inaccessible to screen readers or the tab index in the browser, and added relevant aria accessibility tags.

September 10, 2025

D&D 2024 Character Sheet & Builder Updates:

  • On the Class slide, we’ve introduced the ability to toggle on subclasses that you own and those that you don’t, so you can more easily see what’s available to you. If you don’t want to view unowned content you can toggle it off via the “Content Visibility” toggle.
  • Fixed a bug where clicking the damage button on a spell, while on the spells tab, wasn't rolling damage.
  • Fixed an issue preventing Free Basic Rules options from appearing in the Subclass select dropdown

September 3, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Updates made across the PC sheet to improve overall UX of the sheet, check out the full details here.
    • Search & filter functionality has been adding across all tabs
    • Roll templates have gotten a facelift to show information more clearly
    • Overall look & feel of the sheet improved to focus on consistency & clarity
  • NPC Stat Block view is now the default based on your feedback. You can always switch back to compact if that was preferred.

August 28, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Fixed a bug causing sourcebook images for Feats in the Builder to sometimes not properly load.

  • Fixed a bug for NPC saving throw action macros that prevented proficiency bonus from being applied.

  • Fixed a bug causing NPC ability check action macros not to work in statblock view.

  • Updated Always Prepared spells to default to not consuming a spell slot when cast.

  • Fixed a bug in the Builder that allowed users to select an empty version of an unowned species.

  • Fixed a bug in the Builder that caused certain species not to load subspecies options.

Roll20 Official Sheets:

  • Call of Cthulhu 7e:

    • Bonus damage now correctly applies to attack rolls

  • Cyberpunk RED:

    • Added Roles to NPC sheets

  • Fallout:

    • Fixed causing section headers to sometimes appear broken at different screen sizes.

Roll20 Tabletop Jumpgate Updates:

  • Resolved an issue where the Drawing submenu would sometimes linger too eagerly in undesired situations.
  • Resolved an issue where the Bio & Info notes sections would sometimes not be scrollable in Advanced Character Sheets
  • Resolved an issue where the turn tracker would sometimes propagate floating point precision errors (causing some tiebreaker initiatives to show as e.g. 16.200000000004 or similar)

August 21, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Fixed a bug where some Species and Background features were display incorrectly in the builder
  • Fixed a bug causing some sources of gold to be re-added every time the builder completes
  • Fixed a bug where changing the NPC sheet to Stat Block view was not saving when closing and reopening
  • Fixed a bug causing incorrect sources to display on spells selected under feats gained through the builder.
  • Fixed a bug causing selected spells to fail to record their always-prepared status when gained via the builder.
  • Fixed a bug where heals and actions weren't rolling when sheet was in 'query' mode.
  • You can add legendary actions, mythic actions, and traits via the NPC edit mode at the bottom of each respective list using a new add button
  • The Feats slide of the Builder has been updated with improved visuals and interactions.
  • Updated the compact view of NPCs to have an edit button.
  • Updated the stat block view of NPCs to have the whisper toggle and advantage toggle.

August 19, 2025

Roll20 Tabletop Jumpgate Updates:

  • Added "Use Range Scale" setting in Page Settings to use Imprecise Range Increments (e.g. Close, Far, etc.) for the Measure Tool
  • Added "Maximum Token Bubbles/Bars" to the Game Settings Menu under "Personalization & Display" which allows you to configure either 3 bubbles/bars (the default) or increase to 4 bubbles/bars.
  • Resolved an issue where Advanced Sheets displayed some unformatted tags.
  • Improved Error Messaging when something goes wrong when using the Transmogrifier to transfer Demiplane characters between games

August 13, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Added functionality for Optional Species Features (from books like Sword Coast Adventurer's Guide) in the Builder's Species slide.
  • Fixed a bug where NPC legendary actions would sometimes default to 0 instead of 3.
  • In the manage items modal, you now have the ability to switch between incremental editing and number input editing for the quantity of items.
  • Updated NPC Inline Editing to allow for empty lists of traits and actions.
  • Users of the Loot Manager (Shops and Treasure sheets) can now increase item quantity up to 1,000,000 each from the previous maximum of 99.
  • When adding a new action or trait in NPC stat block view, the sheet will auto-scroll to the newly added item if it's not in view
  • Fixed a bug where Damage was sometimes incorrrectly rolling bonuses or dice when rolling directly from chat
  • Fixed a bug where adding new features to a custom Background or Species were being reordered on the fly. Features created will only be resorted by level after saving.

August 12, 2025

Roll20 Tabletop Jumpgate Updates:

  • Released a powerup for the Image Texture Resolution dropdown. Switching Settings > Graphics > Image Texture Resolution to medium or low should now help more users load pages with very high quantities of tokens, drawings, and/or text, as well as very high quality textures. If you've ever come up against an error that says "WebGL Context Lost," this might help.

August 12, 2025

Roll20 Tabletop Jumpgate Updates:

  • Added the new right click context menu options, "Bring Party Here" and "Define Party."  These let you select a group of tokens to define their characters as Party members, and the "Bring Party Here" button will bring all tokens for characters that are party members onto the current page.
  • Resolved an issue where copied & pasted drawings would not persist or be invisible upon reloading the VTT
  • Resolved an issue where the Mod Script Sandbox caused issues with incorrectly remapped Image URLs, causing duplicate turn tracker entries for scripts like CombatMaster, and other odd behavior.
  • The Page Settings Menu now decrements below 1 grid cell size in increments of 0.25 instead of 0.2, to match the prior menu's behavior

August 7, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Fixed a bug preventing ability score slide assignments at smaller sheet sizes

August 5, 2025

Roll20 Tabletop Jumpgate Updates:

  • Added a new Right-click Context Menu option, "Bring Party Here," available when right clicking on an empty location on the Virtual Tabletop, which moves the players banner to the current page and places tokens for all online players.
    • (This update has moved to the August 12 release!)
  • Resolved an issue where the "Rollback Game" option was visible on games currently in Cold Storage.
  • Resolved an issue where the Game Details page was offering to Patch games that were in Cold Storage, putting patch data into the currently empty live game location (and preventing the patch from actually being applied once the game is restored)
  • Resolved some accessibility issues with the New Page Settings menu
  • Resolved an issue where the collision detection with certain types of Dynamic Lighting Barriers, especially circles, was behaving unexpectedly and causing tokens to get stuck or hitched on what should otherwise be traversible area.
  • Resolved an issue where enabling Explorer Mode caused all token movement to act as if the "Update vision on token drop" setting was enabled.

D&D 2024 Character Sheet & Builder Updates:

  • You can now more easily create & edit NPCs with ‘in-line’ edit. Switch your NPC sheet to Stat Block layout, and click edit in the top right corner of the sheet to use!
  • Fixed a bug causing the default image for Species in the Builder not to appear.
  • Fixed a bug that caused API sandboxes to crash on D&D 5e 2024 games.

D&D 2014 Character Sheet Updates:

  • Fixed a bug with D&D 5e 2014 that caused class resources gained on level-up not to add to the existing resource.

July 31, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Fixed a bug where 2014 spells and items were being incorrectly attached to 2024 classes and subclasses
  • Fixed a bug where some rolls wouldn't roll if the sheet was in query mode.
  • Fixed a bug where sometimes older characters would not be able to see the right side of their spells slide in the builder.
  • Fixed a bug where spells didn't always display correctly in the builder if they had no verbal, somatic, or material components.
  • Fixed a bug where temporary HP would stop saving after a long rest.
  • Fixed a bug where the "Unassign All" button was not updating its text correctly when unassigning rolled stats.
  • Fixed a bug where heals and actions were not rolling properly when sheet was in 'query' mode.

July 29, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Introduced the ability to create a custom species within the character builder. Read more about it here
  • On the Class & Species slides, we’ve introduced the ability to toggle on both classes & species that you own and those that you don’t, so you can more easily see what’s available to you. If you don’t want to view unowned content you can toggle it off via the “Content Visibility” toggle.

July 23, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Fixed a bug in the Loot Manager's random inventory generator that caused several Armors, particularly of higher rarity, to never be randomly generated.
  • Added the ability to sort Shop and Treasure item lists by item name or rarity, ascending and descending.

Other Official Sheet Updates:

  • Fixed a bug on the Official Starfinder 1e sheet where Constitution Drain was not triggering recalculation

July 22, 2025

Roll20 Tabletop Jumpgate Updates:

  • Resolved an issue where non-square images were being forced into a square aspect ratio when the grid was disabled.
  • Resolved an issue where the Dungeon Scrawl Link was not being correctly cleaned up in the VTT's data when it was unlinked by users
  • Slightly altered snapping behavior on Hex grids so that non-square graphics snap to fill the hex space, rather than being force into square ratios (leaving gaps at the top and bottom of the hex grid cell)
    • Square Graphics will still remain at a square ratio, as this can be desirable for certain types of items like one-cell tokens, which rest "upon" the cell rather than needing to fill it; this should avoid unnatural stretching for token type graphics but allows map/background objects to fill correctly.

July 21, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Fixed a bug where the source chip would disappear from certain backgrounds once selected in the builder
  • Fixed a bug that was causing Language dropdowns to fail to populate on the About screen of the builder

  • Fixed a bug where attack saves that use Spellcasting were not measuring DC accurately

  • Fixed a bug where effect rolls with special characters were not rolling to chat

  • Updated To Hit display to include effect flat bonuses on rolls

July 16, 2025

D&D 2024 Character Sheet & Builder Updates:

  • The Loot Manager is now available to Pro users in Early Access! You can now create Shops or Treasure and fill them with loot, either by dragging & dropping from Compendium, creating custom items, or even generating loot from your enabled sourcebooks at random to build a shop or treasure hoard quickly! Check out the blog here for more details!
  • You can now utilize the Modifier Builder within the Features for your Custom Backgrounds in the Builder! This means that Features can be built to automatically add things like New Languages, boosts to Ability Scores, or even a bonus to your Flying Speed equal to 5 times your Proficiency Bonus.
  • Added NPC defense attributes to macros - npc_immunities, npc_resistances, npc_vulnerabilities, npc_condition_immunities. All of these will be a comma-separated list of the relevant defenses.
  • Fixed a bug where certain dropdowns in the builder were showing incorrect options.
  • The trait roll template is now available for use in macros and token actions!

July 14, 2025

Roll20 Tabletop Jumpgate Updates:

  • Resolved an issue with the PDF View where search and menu popouts sometimes appeared behind the PDF dialog, making them unusable.
  • Resolved an issue with the PDF View where the zoom buttons were missing from the frame.
  • Resolved an issue where Shift+Click on tokens would not open Bio & Info for Advanced Character Sheets (D&D 2024)
  • Resolved an issue where "Lock Placement" on the map layer could cause the map background to turn black (using the default 'Apply Dominant Map Color' setting)
  • Resolved an issue where the Hide / Reveal Tool could inadvertantly reveal doors to players in areas that the GM was trying to hide.
  • Resolved an issue where square auras would not correctly apply from default token setting

July 11, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Condition Sync (Pro feature) released for D&D 2024. Automatically syncs conditions between character sheet and token. Read the blog post about it here! 
  • Added NPC defense attributes to macros - npc_immunities, npc_resistances, npc_vulnerabilities, npc_condition_immunities. All of these will be a comma-separated list of the relevant defenses.

July 8, 2025

Roll20 Tabletop Jumpgate Updates:

  • Added an "Automatically Sort New Entries" Option (Enabled by Default) to the Turn Tracker:
    • When enabled, when a sheet performs a roll (like initiative) that is sent to the turn tracker for a token, the Tracker will attempt to insert the token in the appropriate place in initiative based on numerical sort, rather than at the bottom.
  • Added a "High Contrast Scrollbars" option to the Settings in the VTT under "Personalization & Display"
  • Resolved an issue where Locked Grouped Tokens could still be moved.
  • Resolved an issue where upon initially enabling Explorer Mode, the current locations of Tokens controlled by Players with Vision would not reveal their surrounding map area until the token is moved.
  • Resolved an issue where GPU detection code was inaccurately assessing the graphics capabilities of nVidia RTX 50-series cards to be lower than they should.

D&D 2024 Character Sheet & Builder Updates:

  • Added new roll action: npc_hpformula. This action can be accessed via macros like %{selected|npc_hpformula}, and will roll the NPCs HP to the chat.
  • Fixed a bug where equipment packs were not attaching items with quantities greater than one.
  • Fixed a bug where some equipment was attaching the wrong version of the compendium item (e.g. 2014 instead of 2024)
  • Fixed many outstanding issues with the Builder's equipment slide.
    • Fixed equipment not being re-added after deselect/reselect.
    • Fixed equipment being duplicated or removed on level up.
    • Fixed currency being handled incorrectly in certain situations.
    • Updated the sorting for the right panel by source to distinguish pack items.
    • Disabled changing completed equipment choices after initial character build.
    • Added source name to currency displayed in the right panel for clarity.
  • Fixed a bug where pact slots from spellcasting feat (e.g. Magic Initiate) were being lost
  • Fixed a bug where attack templates were sometimes not rolling to chat and causing chat messages not to load.
  • Updated the drag and drop NPC functionality to be more flexible and responsive to changes on the NPC sheet, such as editing its spellcasting values, changing its proficiency bonus, or updating its ability scores.

July 2, 2025

Roll20 Tabletop Jumpgate Updates:

  • Resolved an issue where the Graphics Performance Notification was appearing too often.
    • In fact, we've temporarily disabled it from appearing automatically at all, so that we can collect information on a browser change which altered how we can detect this issue.
  • Resolved an issue where page default settings for grid type (Euclidean, Pythagorean, etc.) were not being correctly represented in the new Page Settings Menu

D&D 2024 Character Sheet & Builder Updates:

  • Added the ability to add Tool Proficiencies through the modifier builder

  • Fixed a bug where the spells on the right-hand side of the Builder's Spell slide were not being properly filtered when using the tabs to switch between source

  • Fixed a bug where some items were throwing an error when trying to return the items weight via a macro

July 1, 2025

Roll20 Tabletop Jumpgate Updates:

  • Better Highlight Subscriber Features like Mod Scripts and Rollback on the Game Details Page
  • Improved the visual appearance of the Graphics Performance notification (all of our eyes are grateful for this!)
  • Fallback to a Static Image on the Tabletop when animations cannot be displayed due to browser limitations, such as on iPads and iPhones
  • Resolved an issue in macro & roll template parsing where @{target|token_id} was returning unexpected, incorrect IDs for tokens alongside @{selected|token_id}
  • Resolved an issue where Pro Users would see the Unsubscribed Banner for the Dynamic Lighting tools if the currently active page had dynamic lighting disabled

June 26, 2025

Roll20 Tabletop Jumpgate Updates:

  • We've totally revamped the Page Settings menu to resolve performance issues, as well as allow future UX improvements and tweaks.
  • Resolved an issue where the VTT Journal was too often performing a full refresh in games with Demiplane Sheets.
  • Resolved an issue where unnecessary materials were being created for Token Auras when tokens didn't have them enabled.
  • Resolved an issue with Animation coloration where certain low-quality animations had dramatically reduced saturation on the map
    • (This regression had been previously fixed, but reoccurred recently. We've resolved it once more, hopefully this time for good!)

June 25, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Added a helper in the Currency modal for converting between any two currencies.
  • Added a Modifier Builder form for adding/tweaking speeds using the calculation logic within the sheet.
  • Added Modifier Builder forms for: Skill Proficiencies, Saving Throw Proficiencies, Armour Proficiencies, and Weapon Proficiencies
  • New macros for inventory items added to sheet. You can now access the following properties for items:
    • itemcount - how many of the item you have
    • itemname - name
    • itemweight - weight
    • equipped - whether or not the item is equipped (0 if no, “on” if yes)
    • useasresource - not relevant for advanced data, return false for now
    • hasattack - whether or not the item has an attack attached (0 if no, “on” if yes)
    • itemproperties - list of tags associated with an item
    • itemmodifiers - out of scope for this ticket, just return an empty string
    • itemcontent - description
  • Fixed a bug where rolling damage from chat for an attack that only had an ability attached (no dice and no bonus) wasn't working correctly.
  • When viewing spells in 'list view' in Spell tab, the chip/tooltip will represent the amount of charges remaining for a spell when applicable.

June 23, 2025

Roll20 Tabletop Jumpgate Updates:

  • Added Texture Quality settings in Settings -> Graphics -> Image Texture Resolution.  This will limit images loaded to the highest quality you select.
    • (lower qualities may still be automatically used by the VTT at low zoom levels or image levels when optimal)
  • Resolved an issue where the GM and Player display of tints was inconsistent
  • Resolved an issue where panning would become extremely sensitive due to an error in event handlers.
  • Resolved a minor memory leak where some materials and textures remained in memory when switching pages.

June 19, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Fix a bug where the list of feats you could pick from would be empty if you closed the modal and then opened it again
  • Fixed a bug where certain resources that are calculated using some other part of your character were not coming out of the builder with all uses available to use (e.g. Autognome's "Built for Success", and Ranger's "Nature's Veil")
  • Items in inventory tab now have an incrementor input with buttons to easily adjust quantity of item.

June 18, 2025

Roll20 Tabletop Jumpgate Updates:

  • Foreground Layer is now Out-of-Beta!
    • The Foreground layer is available in games created by Roll20 Plus and Pro subscribers.
  • Reactions have been expanded from Foreground Layer only to available on any object, regardless of the layer it's on.
    • Currently, the only available Reaction, "Conditional Fade," is available to Roll20 Plus and Pro subscribers.
  • Added the option for the Conditional Fade Reaction to trigger only when the graphic is on the Foreground Layer ("Foreground Only" toggle)
  • Resolved an issue in the Foreground layer where the "as darkness" mode only worked after cycling through all of the other modes on a given object.
  • Resolved an issue where CTRL+L interacted incorrectly with "Always on top" Foreground Objects
  • Miscellaneous Jumpgate Performance Improvements
    • Removed redundant or unnecessary texture allocations during multiselection of tokens
    • Resolved an issue where some materials for Doors and Windows were not properly disposed on page change
    • Improved Performance of multitouch gestures for Pan and Zoom on tablets, especially on older devices

June 17, 2025

D&D 2024 Character Sheet & Builder Updates:

  • All sections on the Features & Traits tab of the PC sheet are now sortable!

June 12, 2025

D&D 2024 Character Sheet & Builder Updates:

  • All sections in the 'About' tab of the sheet are now sortable!
  • Fixed a bug where ability override wasn't working for attack saves and spells saves.
  • Fixed a bug causing some builder dropdowns to fail to populate.
  • Proficiencies that you gain from species are now correctly grouped with the feature that gave them rather than broken out (e.g. Keen Senses features on various species).
  • Fixed a bug where some dropdown choices that are dependent on other choices were breaking in the builder (e.g. replacing Artificer Infusion choices would not appear if the original choices were not all made).
  • Fixed a bug in the builder where the spell list would sometimes not scroll appropriately when clicking within the scroll bar directly.

June 5, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Introduced the ability to create a custom background within the character builder.
  • Introduced new filters across the class, background, and species slides so you can more easily find what you’re looking for, like “Show me Classes that use Charisma for spellcasting” or “Show me only Species that have a Swim speed.”
  • Introduced the ability to rearrange lists on the PC & NPC sheet; you can now sort lists however you’d like across the Combat, Inventory, and Spells (including the full screen view) tabs.
  • On the background slide, we’ve introduced the ability to toggle on both backgrounds that you own and those that you don’t, so you can more easily see what’s available to you. If you don’t want to view unowned content you can toggle it off via the “Content Visibility” toggle.
  • Fixed a bug where some spell level indicators we're being removed on the spells slide when building a character.
  • Added a confirmation and summary of what you're about to delete when deleting a Class, Background, or Species within the character builder.
  • Fixed a bug where some dropdowns (e.g. invocation choices) were showing duplicates and were not in alphabetical order, making it difficult to find what you’re looking for.
  • Fixed a bug where some equipment choices were not displaying in the builder when they should be.
  • Fixed a bug where certain initial stating gold weren't being presented as a choice in the builder.
  • Added support for conditionally-obtained feats with limited follow up selections, like Acolyte Background's Magic Initiate.
  • Improved clarity of Spells tab when multiple spellcasting methods exist with the same name. (e.g. Magic Initiate).

June 4, 2025

Roll20 Tabletop Jumpgate Updates:

  • Resolved an issue where dropping the default token from a Beacon sheet's journal entry sometimes failed to populate the token's bars and other attributes.
  • Resolved an issue where tokens marked with Token Markers bearing an associated number pip where unable to be moved between layers.

June 3, 2025

Roll20 Tabletop Jumpgate Updates:

  • Added a quality-of-life feature to enable users to "Raise Hand" - /raisehand or /rh common in chat will initiate a toast at bottom of your VTT screen indicating to the group that a hand is raised, and by which player. It disappears after 10 seconds, and can also be dismissed any time.
  • Added the ability to toggle on/off the ability to center player cameras on their controlled token(ons) when loading into a page. It's accessible in VTT Settings > Graphics section.
  • Made an update to smooth out token tints which previously had appeared as hard edges
  • Page Menu was updated to separate creating a blank page from creating/connecting a Dungeon Scrawl map. The latter options are now under a "Build a Map" button.
  • Fixed a Foreground layer bug for drawings where changing foreground settings via the right click context menu didn't save/update
  • Fixed a bug where, when a user added an animated image as the token art for a character, and then dragged that character on to the tabletop, a broken image appeared (if debug setting was on), or nothing appeared (if debug setting was off).
  • Fixed a bug where newly placed doors on Firefox browser were obscured for players until a refresh

May 28, 2025

Roll20 Tabletop Jumpgate Updates:

  • Made animated WEBP, SVG, and AVIF assets work in chat

D&D 2024 Character Sheet & Builder Updates:

  • Fixed a bug in the builder causing some 3rd Party spellcasters to fail to display their entire spell list when picking spells.
  • Pact Slots will not be replenished on Long/Short rests as expected.
  • Fixed a bug where adding an effect with a bonus to ability and skills checks would result in the bonus being added twice to a roll.
  • Fixed a bug where healing spells couldn't be upcasted when sheet was in query mode.
  • Spells that are already added to your character are no longer selectable in the modal when picking new spells from the same source (e.g. picking Colour Spray for Bard level 1, will prevent it being pickable for Bard level 2, but you can still pick it for Wizard if desired)
  • Proficiencies that apply to everything in a specific category (e.g. "You have proficiency with all armor") now displays as "All" in the builder and the sheet's Proficiencies sections.
  • You can now request attributes related to a character's spellcasting information for Macros:
    • spell_attack_bonus - the bonus to hit for spell attacks of the character’s relevant spellcasting data
    • spell_attack_mod - the same as spell_attack_bonus
    • spell_save_dc - the total spell save DC of the character’s relevant spellcasting data
    • spell_dc_mod - the total spell save DC MINUS the character’s proficiency bonus and 8.
    • spellcasting_ability - return @{ability_mod}+, with the word “ability” replaced by the ability that applies to the relevant spellcasting data, all lowercase. If there is no ability, it should return 0*.
    • passive_wisdom - return passive perception score
    • passiveperceptionmod - return 0 (not relevant to this sheet)

May 27, 2025

Roll20 Tabletop Jumpgate Updates:

  • Updated "Default Token" image in the edit character modal to display Demiplane Avatar when a Demiplane Character is linked (when it was previously appearing blank)
  • Fixed a bug where, when a game was created with a Roll20 module, and sheet template was updated to include a Demiplane sheet in out-of-game settings, characters incorrectly attempted to open up in Demiplane sheet form
  • Fixed a bug where, transmogrifying a Roll20 character into a game where Demiplane sheets are enabled, incorrectly caused characters to open up in Demiplane sheet form

May 23, 2025

Roll20 Tabletop Jumpgate Updates:

  • Released a fix for an issue persisting over 1-2 weeks where Hide / Reveal Mask created pixelated/jagged lines when using the polygon tool to hide or reveal map areas. The fix applies to new polygon areas drawn.

May 21, 2025

Roll20 Tabletop Jumpgate Updates:

  • We've added a new option for controlling how Foreground objects interact with Darkness, called “As Darkness” (more in this thread). This allows Foreground objects to be revealed by a token’s vision, and is great for situations where you want players to explore a building or area without seeing the entire layout up front. Additionally, the previous “Hidden by Darkness” Off/On toggle has been split and renamed in the right-click token menu and in Token Settings and will be offered as an option alongside As Darkness:
    • Above Darkness: Foreground objects stay visible even in darkness (example: roofs that disappear when entered)
    • Below Darkness: Foreground objects will be hidden by darkness (example: decorative elements like cobwebs, rafters, or overhanging vines)
  • Fixed an issue where dragging and dropping monsters from the 2025 monster manual did not work on ultrawide monitors

May 20, 2025

Roll20 Tabletop Jumpgate Updates:

  • Fixed a Foreground layer bug that caused Foreground Layer Opacity to appear at 30% in cases where Foreground Layer Opacity was set to 0% but a token moved under a foreground object
  • Fixed a bug where a Player couldn't move multi-selected tokens on pages which had dynamic lighting lines and "restrict movement = off"
  • Fix issue preventing editing of input field in new right-click vision context menu Bright Light and Low Light sliders; also fix issue causing strange behavior when using arrow keys on input field in new context menu Bright Light and Low Light sliders

D&D 2024 Character Sheet & Builder Updates:

  • Fixed an issue on the 2024 builder causing some 3rd Party spellcasters to fail to display their entire spell list when picking spells.

May 19, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Added new roll actions - initiative, npc_initiative, init, and npc_init. All of these actions can be accessed via macros like %{selected|init}, and all four will roll initiative and add it to the tracker on any character.

  • Added new roll actions for all skills - acrobatics, npc_acrobatics, and the same for all other non-custom skills. All of these actions can be accessed via macros like %{selected|acrobatics}, and both actions will roll your relevant skill to the chat.

  • When you make a roll, you can now hover over the roll result to see the quantum tooltip and result

May 16, 2025

Roll20 Tabletop Jumpgate Updates:

  • Pushed a fix for an issue which caused players' (not GMs) games to freeze when moving two or more controlled tokens in specific circumstances

May 15, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Added ability to choose what spellcasting(s) will display on spells tab of your sheet
  • Added new roll actions for ability checks - strength, str, npc_strength, npc_str, and the same for all other abilities. All of these actions can be accessed via macros like %{selected|str}, and all four will roll your relevant saving throw to the chat.
  • Spell Choices that allow you to pick between a cantrip or levelled spell can now be done in the same spell selection modal
  • Spells granted in the Builder by subclasses of pooled casters (Clerics, Druids, Artificers) will now correctly come to the sheet marked as Always Prepared.

Cyberpunk RED by Roll20 Character Sheet Update:

  • Add 2 new modifier fields to the character sheet: HP Mod & Check Mod for weapons

May 14, 2025

Roll20 Tabletop Jumpgate Updates:

  • Foreground Layer Enhancement: Added ability for GMs to designate if a grid line should show above a foreground layer object, and is available in square grids only for now (not yet available on hex or iso grids). This is a per-object setting accessible in right click menu of token while on Foreground Layer > Foreground object Options > "Show Grid." This aims to address user-reported feedback of
    • spoiling surprise interactions as lack of grid revealed presence of an object, and
    • foreground objects obfuscating large portions of the grid, and making it challenging to navigate maps
  • Dynamic Lighting Enhancement: Added an easier/faster way for GMs to turn vision on for their players. You can now multiselect tokens and toggle vision on for them via the right click context menu. As a GM, when you're on a page which has Dynamic Lighting turned on, you will see a new option when you right click on the token > Token Vision Light, and have the ability to turn on "vision" and "light emission" for multiple tokens. Note: you can only increment/decrement distance values with arrow keys, that scale off of grid cell distance
  • Fixed a bug which caused Hide / Reveal Tool to reveal entire pages when using a polygon shape on extra large maps (e.g. 174x247)

May 8, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Updated the Spells slide of the Character builder with a number of new features:
    • Cleaner & more informative UI, which shows more information about the choices you need to make, allows for selecting more than 1 spell at once, and Pact Magic slot support
    • Search & Filters for the spell selection modal, which allow you to more easily find the spells you are looking for
    • Introduced Spell Replacement functionality for classes that allow you to replace an already selected spell at higher levels
  • Fixed a bug where the spell selection list would sometimes not scroll all the way to the bottom of your list if you had access to a large amount of spells. 
  • Multi-class characters can now select the spells for each of their classes without needing to reopen the character sheet window between spell selections
  • Feats/Features that grant a small selection of spells will now show you the correct lists (e.g. "you gain the Light or Guidance cantrip" will no longer let you pick from "Light" or "Dancing Lights" in addition to "Guidance")

Roll20 Tabletop Jumpgate Updates:

  • Fixed a recently introduced bug with Dungeon Scrawl Connection that surfaced a white screen when attempting to create a new scrawl

May 7, 2025

Roll20 Marketplace

  • Added a simple "Filter by Title" feature to the "My Marketplace Items" page to assist users with large libraries in locating the items they own.

D&D 2024 Character Sheet & Builder Updates:

  • You can now add bonuses to your proficiency bonus on your character sheet.
  • Fixed a bug where certain cantrips were not upscaling damage as expected.
  • Fixed an bug that would cause the builder to crash when swapping classes and immediately discarding changes.
  • Fixed a bug were rolling an attack in ‘whisper’ mode would throw an error when trying to roll damage.
  • The “Create Character” button within the Roll20 Compendium will now directly link to the relevant sheet in Roll20 Characters.
  • Fixed a bug where 3D dice were not showing as expected for all players at the table.
  • Fixed a bug where the builder was incorrectly providing class equipment for all classes when a character was multi-classed.

May 6, 2025

Roll20 Tabletop Jumpgate Updates:

  • Increased maximum file upload size for Audio files to be 20mb | 50mb | and 100mb for free | plus and Pro tiers
  • Updated doors and windows to render above Foreground Objects (where they were previously not viable/clickable when appearing below Foreground Objects)
  • Updated GM notes & text input sections in handouts by 3x to make editing and writing easier
  • Resolved known causes of when vision bleeds beyond Dynamic Lighting Walls including:
    • Games/maps with a large number of dynamic lines, when panning fast or panning while moving your token with mouse (e.g. wiggling map with your mouse)
    • Instances where tokens are near a Dynamic Lighting barrier and their vision box is slightly larger than collision box causing vision to bleed over in specific spots
    • Instances where tokens are rounding a corner, and tokens were able to see diagonal slices of vision in specific positions
  • Fixed a bug where token disappeared after exiting "preview as token" even when "token always on top" was selected
  • Grouped and multiselected tokens now respect Disable Grid Snapping setting
  • Grouped and multiselected drawings and cards now stay properly unsnapped from grid when moved
  • Fixed a bug where a token set to 0 opacity in Foreground or GM layers seemed to lose their nameplates and token bars when switching view to another layer then back
  • Fixed a bug that caused "always on top" command to error out for drawings in certain circumstances

May 5, 2025

Roll20 Tabletop Jumpgate Updates - Fixes relating to Demiplane & Roll20 Integration Beta:

  • Fixed out-of game chat archive errors that were occurring over the past ~week for 5e games and games where Demiplane sheets are now also available (affecting Alien, Candela, Cyberpunk Red, Marvel Multiverse, Pathfinder 2e and Vampire games)
  • Fixed macro-related errors that occurred for Marvel and Candela games where Demiplane sheets are now also available
  • Fixed a warning message that was showing up in Jumpgate Addon section for 5e games, incorrectly suggesting that content was only supported for a single base sheet in the game. When using Jumpgate, content and game character sheets don't have to match between the 2014 and 2024 official Roll20 version of the sheet.

May 1, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Fixed a bug where some follow-up choices were remaining on your sheet after they were unselected within the builder

April 30, 2025

Demiplane & Roll 20 Integration Beta is live! Demiplane character sheets can be used in ongoing games alongside existing Roll20-native character sheets in Jumpgate, giving players options to upgrade to the Demiplane sheet or continue to use their Roll20 sheet for the following games:

  • Alien RPG
  • Candela Obscura
  • Cyberpunk RED
  • Marvel Multiverse Role-Playing Game
  • Pathfinder 2e
  • Vampire the Masquerade 5e

Game Masters can continue using NPCs and monsters in their Roll20 VTT without changes. Learn more here!

April 29, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Released a new view for the Spells tab of the character sheet that allows you to view at full screen. Check out the details here.

April 28, 2025

Roll20 Tabletop Jumpgate Updates:

Quality-of-Life

  • Incorporated an update to center map on player tokens when first loading into a map - a top 15 Suggestions and Ideas Forum item. Players will notice the following updates when loading into a map:
    • With 1 controlled token, a player’s view will center at the player token
    • With multiple controlled tokens, a player’s view will centered at group of player tokens
    • Page zoom will vary for players initial load into page based on token and map size to ensure token(s) are visible and have a buffer of about 10 cells visible around them to maintain location context.
    • “Center View” button or Home Key will now take players to their controlled token; holding Shift while pressing “Center View” button or Home Key will also adjust the zoom to fit the token.
      And for a bit more context, players continue to have the option to “Zoom to Fit” in the top right Zoom bar. GMs will experience no changes in their view experience: “Center View” will continue to center their view on the map, and reset zoom to 100% when used with Shift Key.

Bug Fixes

  • Fixed a bug where editing any field from Character Sheet > Edit > Edit Token Settings would incorrectly change token's base opacity on any layer to 50% despite adjustments or other default values being set
  • Fixed bugs related to animated tokens where (1) animated tokens stopped looping/animating after tab was defocused or page switch occurred and (2) where non-looping animated tokens sometimes disappeared on page switch
  • Fixed a bug related to Dynamic Lighting tool where low light required a page refresh for the Dynamic Lighting tool footer to update

April 23, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Attack roll template is now available for use in macros and token actions!

April 22, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Fixed an issue where macros were not working correctly for games with D&D 2024 and D&D 2014 sheets: specifically when adding a macro to 2024 character via advanced tools > macros tab, users experiences a "cannot read properties of undefined" error.

April 21, 2025

Roll20 Tabletop Jumpgate Updates:

  • Toolbar menus and Advanced Character Sheets now fade for added visibility during additional actions: pan, token movement, and token transformation.
  • Dynamic Lighting doors and windows now are not obscured by partial darkness.
  • Solved a bug where Multi-Select could allow tokens to escape/pass through barriers.
  • Stability bug fixes for animated token looping controls.
  • Solved a bug when converting Sheet Sandbox Game to Jumpgate that caused the Sheet Tools to break.
  • Token bars now render with non-numeric values in Jumpgate.
  • Fixed issue where blank current value was displaying as text that read 'null' in Token Bar.
  • Auras now properly handle transparency value in hex, fixing a bug where Auras would turn black when they should have been translucent.
  • Added translation keys for many areas in the Virtual Tabletop.
  • Fixed a root cause of ghost token issues, but identified others that we prioritized soon.
  • Fixed a bug that caused glow to appear above instead of below for doors and windows icons
  • Fixed a bug that caused grid to disappear when doors and windows were selected

April 18, 2025

Roll20 Tabletop Jumpgate Updates: API-related changes

  • Added read only properties to Campaign which provide information about the version of Node used, and which sandbox version is active.
  • Added tags property to Handouts and Characters, allowing reading and setting of tags from the API.
  • Added `bar1_num_permission`, `bar2_num_permission`, and `bar3_num_permission` on `graphic` to allow setting the visibility of numbers on the token bars.

April 17, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Fixed a bug where some players weren't able to see shared content in the new web compendium when their GM was sharing that content in a game.
  • Fixed a bug where players with view only access to a character were incorrectly able to edit the character's bio.
  • Whisper prefix is now returned to beacon sheets along with if the player has enabled "talktomyself" mode in chat.
  • Whispered rolls will now show the green/purple background in Advanced Sheet games

April 16, 2025

Roll20 Tabletop Jumpgate Updates:

  • Made a quality-of-life improvement to enumerate selected tokens (select token, right click > Advanced Transform, Enumirate tokes - making it easy to keep track of enemies!
  • Updated Jumpgate API handling of status markers - allowing for a status that is listed multiple times to display multiple times. This enables Mod scripts (like Flight, Flymore, FlatDots, etc) to make use of this behavior to provide multi-digit information.
  • Added an Advanced Hotkey "l ." to move objects to Foreground Layer.

April 15, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Fixed a bug where certain AOE icons for spells were missing.
  • Added the ability to read repeating spells data for macros.

Roll20 Tabletop Jumpgate Updates:

  • Fixed a Jukebox issue where "play on load" stopped working when player ribbon was moved to another page
  • Fixed issue where animated assets copied from Marketplace to Library would not drag and drop onto the tabletop
  • Fixed a bug that required GM to click "show" checkmark twice in Token Menu in order to add a tooltip to a token
  • Fix issue where bars were not appearing with a current value of zero
  • Made an updated for animated images to present as static images for players until animation is fully loaded
  • Fixed an API issue where bar number visibility permissions would not update when changed by the API until refresh
  • Fixed issue where bar number visibility permissions would not update for players until a refresh

April 10, 2025

Roll20 Tabletop Jumpgate Updates:

  • Fixed issue where animated assets copied from Marketplace to Library would not drag and drop onto the tabletop

D&D 2024 Character Sheet & Builder Updates:

  • Fixed a bug where custom critical dice wasn't working correctly.
  • Fixed a bug where equipment choices that require you to select 2 or more choices were not displaying the correct number of dropdowns to make those choices.
  • Fixed a bug where deselecting a chosen equipment option would not remove it from your list.

April 9, 2025

Roll20 Tabletop Jumpgate Updates: Now available in all Jumpgate games created by Plus/Pro Subscribers: the Foreground Layer adds depth and dynamic interactions to your games.

  • This GM-accessible layer renders above the Token Layer, allowing foreground objects like roofs, treetops, and overlays to obscure the map and tokens in your campaign.
  • Customize fade actions of foreground objects triggered by token interaction to create hidden surprises, dramatic reveals, and more.
  • Let us know what you think on our Forums, and read more about this feature on our Blog and Help Center.

Quality of life enhancement for all: Added the ability to control GM Darkness Opacity and GM Layer Opacity to hamburger menu in left toolbar for easier access/control of settings during game development. For those using Foreground Layer, it's opacity slide can additionally be viewed and accessed in this menu now.

Updates made to the official Call of Cthulhu Character Sheet:

  • Added new Cthulhu by Gaslight Skills

  • Added Cthulhu by Gaslight Skill Base Values

  • Added Skill Era Visibility for the following eras: Gaslight, 1920s, Modern, with a default of "Show All." Note: changing Skill Eras will not hide skills which have a value that differs from the enabled Base Value

  • Added support on the Occupation Slide for determining your Social Class by your selected occupation (Cthulhu by Gaslight occupations only)

  • Added the ability to change Spending Level and Cash to match the Credit Rating for your desired era

  • Added the ability to note your character's Social Class, from Cthulhu by Gaslight

  • Fixed a bug where Sanity Rolls were not showing a success message

  • Hidden skills now become visible when you change their value

  • Updated Insanity threshold to calculate the actual threshold instead of the required loss. The old value can still be found at indef_insane_required_loss

  • Updated the Charactermancer's skill slide to support Cthulhu by Gaslight skill changes

  • Updated the Occupation slide of the Charactermancer to show more information about what Compendium expansion the occupation is coming from.

  • Loosened the restrictions on filtering occupation duplicates to only filter out duplicates from the free basic rules

April 8, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Fixed a bug where some proficiency selections in the Builder wouldn't show any options to pick from in the dropdown.
  • Added links in the Builder to the Compatibility Rules in the Compendium when utilizing compatibility features to enhance clarity around 2014/2024 hybrid play.
  • Fixed a bug where certain spells and conditions that provide temporary impacts to HP (e.g. Aid) were being incorrectly included in the count of HP on the Class screen in the builder
  • Made it so when you get the ability to replace a feature choice with something else (e.g. Combat Maneuvers), but you haven't selected any yet, the builder will no longer let you replace nothing with something and show a message that you need to pick something first.

April 7, 2025

Roll20 Tabletop Jumpgate Updates:

  • Added text to the Art Library that clarifies the hotkey to drag art: "Drag to place art, Alt-drag to retain dimensions"
  • Made updates to "Is This a Map?" modal that prompts users to switch to map layer when drag images above a certain size on to the VTT: 1) ensure this no longer pops up for character tokens 2) fixed a bug that prevented the "Do Not Show me Again" from not working

April 3, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Spell slots will no longer incorrectly fully recover when you level up, you will only gain the spell slots that you would gain from the level up itself.
  • Fixed a bug where subclass abilities that referenced your main class's spellcasting for their DC values did not display appropriately.
  • Fixed a bug where your custom critical threshold was not showing in the combat settings modal.
  • Fixed a bug in the builder where 2024 Half Casters contribution to multiclass spellcasting level was incorrectly rounding down instead of up. This is in line with 2024 multiclassing rules; 2014 half casters will still round down as expected.

April 2, 2025

Roll20 Tabletop Jumpgate Updates:

  • Reordered layers in the Left Toolbar in anticipation of a new Foreground Layer release (it's coming soon!)
  • Added the ability to control GM Darkness Opacity and GM Layer Opacity to hamburger menu in left toolbar for easier access/control of settings during game development

April 1, 2025

Roll20 Tabletop Jumpgate Updates:

  • Added a quality-of-life improvement to prompt users to switch to the map layer when an image above 700x700px is dragged onto the VTT
  • Fixed a bug where turn tracker did not remove tokens form the list when token was moved to the GM Layer

March 31, 2025

  • Resolved various errors related to purchasing Roll20 subscriptions.
  • Fixed an issue preventing Roll20 Marketplace item cover images from supporting GIF file uploads. The first frame of a GIF is now used as the cover image, as intended.

March 27, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Fixed a bug where some ASI feats were appending random characters at the end of the name

March 26, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Fixed a bug in the Builder that prevented spell choices from appearing when the choice could be from "any" class list, e.g. College of Lore's Magical Secrets, Warlock's Pact of the Tome
  • Updated "Saving Throw Modifier" in modifier builder to be "Saving Throw Score" instead and added the ability to add advanced calculations to Saving Throw Score modifiers (e.g. you can adding ability scores to saving throw, updating min/max, etc.)

Roll20 Tabletop Jumpgate Updates:

  • Added a quality-of-life improvement to search and clear token markers
  • Added a quality-of-life improvement to include duplicating a character or a handout via right click of that item in your Journal Tab (reducing 5 clicks to 2, and making the duplicating ability more discoverable)

March 25, 2025

Roll20 Tabletop Jumpgate Updates:

  • Made an update so token bars with "0" as the denominator start to display a token bar - we're bringing back this functionality so you can use it as a way to track Temp HP and other creative things!
  • Drawing tools and Dynamic Lighting drawing cursor was update from pen nib to crosshairs for more precision
  • Fixed a bug where Storage Quota in My Account was incorrectly reflecting MB units, when the value was calculated in MiBs; users should now see both units & values for clarity.
  • Removed an outdating warning message from games with 5e Sheets when changing Game Templates in Games Settings.

Dungeon Scrawl Connection Updates:

  • Fixed a bug in Dungeon Scrawl that occurred when users created a new map from the VTT. Uploading a saved map during this process would trigger the My Library modal unnecessarily. This modal no longer appears, streamlining the syncing and uploading experience.

Roll20 Marketplace Updates:

  • Publishers can now add Bluesky, Instagram, and TikTok handles to their Publisher Profile pages. These links will direct users to the respective social media accounts.

March 24, 2025

D&D 2024 Character Sheet & Builder Updates:

  • 2014 backgrounds that give you a feat will now correctly grant that feat in the builder when you select the background.
  • Class features that give you a spell which uses a resource instead spell slots (e.g. Monk's Empty Body feature w/ the Astral Projection spell) will now say that they use the resource when you send them to chat.
  • Fixed a bug preventing you from selecting repeatable features multiple times in the builder. (i.e. Replicate Magic Item).
  • Fixed a bug preventing some dropdowns from populating on the class slide of the Builder.
  • Fixes a bug where the sheet was throwing an error whenever you clicked a resource checkbox.
  • The "Give Feedback" button on the sheet now links to Suggestions & Ideas forums, where you can suggest new features for the sheet & builder. Any bugs can be reported via the help center as usual.
  • When a feature gives options from multiple books (e.g. 2014 Ranger Fighting Styles), the builder will now correctly display the options from all the books.
  • When levelling up, resources will only be increased by the amount that the maximum increased. If the maximum somehow decreased, it will only be reduced if the maximum becomes lower than the value you had left.
  • When users cast a spell, they now have the option to use a spell slot for level of respective spell upon casting it.

Updates to the Official Cyberpunk RED Character Sheet:

  • Fixed a number of issues related to dragging & dropping NPCs, where:
    • Certain skills were not populating
    • Certain melee attacks were missing
    • Humanity Loss from Cyberware were being counted twice in Empathy calculations
    • Some NPCs dropping without the correct ammunition

Roll20 Marketplace Updates:

  • Improved Marketplace Bundle pricing calculations to prevent timeouts experienced by some users.

March 20, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Users can now edit the On Hit Display of melee, ranged, or spell attacks. If provided, this text will be displayed in the .

  • The Roll button will now display a green or red triangle in its upper-right corner to indicate advantage or disadvantage, respectively.

Beacon Updates:

  • Fixed a bug preventing macros from being properly processed when a has not been opened at least once during the browser session. These macros will now function properly even before the has been opened during the session.

  • macros no longer require a name or ID in attributes where it’s not necessary. E.g., @{hp} will function correctly where before @{ Name|hp} would have been required.

Roll20 Marketplace Updates:

  • Resolved an issue where items in the Marketplace’s main navigation bar were not linking correctly.

March 19, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Language choices will now show more than one dropdown if you are creating a with a species or background that should get to choose more than one language.

  • Language choices described with a number in their name will no longer get a second number appended unless the choice allows you more than one language, e.g. Ranger’s Favored Foe feature.

March 18, 2025

Roll20 Tabletop Jumpgate Updates:

  • Pushed an enhancement for Jumpgate that increases saturation of light colors when using Explorer mode and Daylight mode. This enhancement closely mirrors how items emitting colored lights appeared on Legacy VTT.

D&D 2024 Character Sheet & Builder Updates:

  • Added border around templates

  • Updated location and content of warning text in information .

  • Updated name of options “Spell Attack/DC Bonus” and “Weapon Attack Bonus” in the Modifier Builder.

  • Fixed a bug causing roll bonuses from effects not to be added to rolls while the sheet is in query mode.

Marvel Multiverse TTRPG Updates:

  • Fixed a bug causing data to get reset when creating a and refreshing soon after.

:

  • Fixed a bug causing some links in the 5e ’s searchbar to lead to the incorrect expansion.

Beacon Updates:

  • Fixed a bug causing macros with unknown attributes to send error messages to the .

March 17, 2025

Roll20 Tabletop Jumpgate Updates:

  • Fixed a bug that enabled a player using Cntrl + A and Cntrl + L to see vision for all tokens that had vision enabled (even ones they didn't control).
  • Fixed an issue where token bars and nameplates were visible to players under Dynamic Lighting and Hide / Reveal mask off screen - even if those tokens weren't controlled by players
  • Fixed an issue where "resize to fit" pop-up didn't appear when the first image was dragged/dropped onto the VTT
  • Fixed a bug preventing Beacon SDK advanced sheets (including Dungeons & Dragons 2024, Candela Obscura, Coyote & Crow, and Marvel Multiverse RPG character sheets) from "displaying to group"

March 14, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Fixed a bug where currency was not showing on some characters.
  • Reordered the slides in the builder so that the feats slide now appears after the ability scores slide.
  • Fixed a bug where choosing a fixed list of equipment was sometimes presenting an unexpected followup choice, and incorrectly not giving the character all expected starting equipment.
  • Fixed a bug where in the builder equipment not found in the compendium was not being added to the builder.
  • Fixed a bug where fixed-item starting equipment granted without a choice (ie directly by class or background) was not being given to the character in the builder.
  • Fixed a bug where starting equipment quantities were not being respected in the builder.

March 12, 2025

Roll20 Tabletop Jumpgate Updates:

  • Fixed an issue where some animations were losing transparency after being uploaded to VTT
  • Made an update to ensure storage usage for uploaded animations is based on the final transcoded file size - the actual size of storage on Roll20 servers - rather than the original upload size. In most circumstances, this will reduce file storage size, but if the original file was already highly compressed, this could increase the storage size. 

D&D 2024 Character Sheet & Builder Updates:

  • Fixed a bug where some dropdowns in the builder were showing up blank on the Class slide.
  • In the builder, you will now be able to input details for 2014 Features that request a user to define a certain part of the feature (e.g. Way of the Kensei Monk Subclass's Kensei Weapon feature)
  • Updated Roll templates to show a "C" chip (next to school) for spells that require concentration.
  • Updated Damage editing to allow Critical Damage dice and bonus overrides of 0 (so the damage is the same, critical or not)

March 10, 2025

Roll20 Tabletop Jumpgate Updates:

  • Fixed issue on Mac where party ribbon / player ribbons could not be dragged when there was an open character sheet underneath the Page Menu
  • Renamed "Recent Uploads" to "Uploaded Assets" in the Art Library to clarify that this is a list of user's uploads 
  • Fixed storage display unit to accurately reflect MiBs, KiBs, GiBs (instead of MBs, KBs, GBs) in Uploaded Assets and Uploaded Art modals (in your art library)
  • Fixed a bug in legacy VTT that prevented files beyond 20MBs to be uploaded to the tabletop post the changes in the last week to increase max file upload size limit

March 7, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Fixed a bug where adding an attunement modifier to an equipable item that wasn't equipped would result in the the attunement modifier being on by default.
  • You can now add effects to your sheet that apply to multiple options (Attack, Damage, Saving Throws, etc.).
  • Fixed a bug where changes made within the modifier builder were being incorrectly applied when clicking cancel, instead of being discarded.
  • Fixed a bug where situational bonuses were not working as expected when selected in roll modal.

March 6, 2025

Roll20 Tabletop Jumpgate Updates:

  • Fixed a glitch with the Dungeon Scrawl Connection that appeared to break the sync between Roll20 VTT Page and the Dungeon Scrawl Map when electing to "Create New Dungeon Scrawl" for certain users. Now, all users should expect a seamless & near-real time sync when selecting that option.
  • Fixed a couple of memory leaks which should improve performance for games with high number of image assets and game scenarios with a lot of scene changes
  • Fixed a bug where the Party dropdown in Page Menu was obscured behind other menus

March 4, 2025

Roll20 Tabletop Jumpgate Updates: Exciting improvements to upload process for animated graphics and increased maximum file upload size! For more information, please read our Blog and Help Center documents. Some of the highlights of this release include:

  • Faster upload speeds for animated graphics
  • Increased maximum file upload size (from 10MB to 20MB for free users, from 20MB to 50MB for Plus users, and from 20MB to 100MB for Pro users)
  • A more intuitive file upload interface with multi-file selection for batch uploads
  • The ability to multitask, allowing you to keep working while your uploads process

March 3, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Fixed a bug where some users were seeing a blank sheet after attempting to level up their character in Roll20 Characters
  • The builder now causes the "Discard Draft and Exit" to properly discard the draft if you have closed and reopened the sheet while in the builder.
  • Legacy data that would give you a Global Attack modifier now adds an Effect into the 2024 sheet
  • Added Spell Slot display to upcasting and query
  • Fixed a bug where upcasting and rolling a spell with the sheet in "Always Roll Damage" mode, the upcasting would not be taken into account.
  • Fixed a bug where proficiencies weren't correctly being calculated.
  • Fixed a bug where healing spells listed in the spells tab would have its heal and info buttons misaligned.
  • Fixed a bug where, if you are a prepared spell caster, clicking the remove button of a prepared spell while editing spells in the manage spell modal, the number of currently prepared spells in the chip in the header wouldn't update.
  • Fixed a bug where after editing / overriding the various types of speeds, the fields would be empty upon reopening the sheet. The previous overrides would then be deleted upon saving as well.
  • Fixed a bug where editing a modifier, if its editing form was closed, the 'add modifier' dropdown in the integrant builder form would become disabled.
  • Fixed a bug where Legacy armor would add a character's dexterity modifier to their AC by default.
  • Fixed a bug where adding or editing attack saves there would be two "Other Bonus" input fields present.

Roll20 Tabletop Jumpgate Updates:

Roll20 API related Bugs Fixes and Features:

  • Added a log message to both Production (Default) and Experimental APIs showing the version, release date, time to ready, and number of objects:
"##########> Sandbox [DEFAULT 2025-03-03] : Ready fired after 3.13s, 42 objects."

 

February 28 , 2025

Demiplane & Roll20 Integration Alpha is live! Demiplane and Roll20 are starting to work hand in hand to bring you Everything for your Adventures. While the alpha phase focuses on bringing the Starfinder 2e Character Sheet and Builder from Demiplane into the VTT, additional games are on the way. Find more information about the integration here. Features added as part of the alpha release:

  • Login with Roll20 - a simple button click to create a Demiplane account when you have a Roll20 Account
  • Account Linking - We can identify users across platforms
  • Subscription Syncing - If you have a plus or pro subscription on Roll20 and you've linked your account, you get free Demiplane Sub Benefits like Unlimited Characters and Content Sharing with 24 friends (or enemies)
  • Cross-Platform Sync - When you have a connected account, equivalent titles from participating publishers are granted on both platforms when purchased (or if previously purchased) on the other platform.
  • Starfinder 2e Character Sheets in the VTT - Link your Starfinder Nexus Player Characters to characters in the VTT. You can roll into chat, roll initiative to the tracker, and use attributes to create custom macros.

Roll20 API related Bugs Fixes and Features:

Bug Fixes for Default & Experimental API:

  • Calling .set() on a handout’s notes or gmnotes or a character’s bio or gmnotes from within a .get() for same no longer causes the API to crash.
  • User changes to handout’s notes or gmnotes or a character’s bio or gmnotes get property cached on the API side preventing a revert by future API writes.
  • Inline rolls parsed by sendChat() from within the API no longer fail for leading triple brackets, for example [[[a] 1d6]].
  • Inline rolls parsed by sendChat() from within the API no longer fail for leading spaces, for example [[ 1d6]].
  • Sending multiline API commands no longer drops some of them at random, for example Walls API script input.
  • Nested Inline Rolls are properly processed to prevent mis-substitution of results.

Bug Fixes for Default API:

  • Calling .get() on a handout’s notes or gmnotes or a character’s bio or gmnotes which is empty no longer returns the string "null".
  • Setting a status marker on multiple tokens reusing the same object no longer replaces all existing status, for example: let opt = {status_blue: true}; tokens.forEach(t=>t.set(opt)); 

New API Features for Default & Experimental API:

  • getSheetItem() and setSheetItem() provide abstractions around getting and setting attributes or computeds on Legacy and Beacon Sheets. Documentation will be available next week.

February 27, 2025

Roll20 Tabletop Jumpgate Updates: Enhanced the usability and performance of character sheets written with Beacon SDK advanced sheet infrastructure (including Dungeons & Dragons 2024, Candela Obscura, Coyote & Crow, and Marvel Multiverse RPG character sheets). 

Improved Interactions with Tabletop:

  • Beacon Sheets in Jumpgate collapses better into more reactive states, is much more mobile friendly, and more usable at smaller screen sizes
  • Sheet will temporarily disappear when interacting with the Tabletop to give more workable space, and appears when your on-tabletop action is complete
  • Resizing the sheet feels more performant/less jumpy in the Tabletop
  • The sheet can be dragged all the way to the edges of the screen
  • Sheet re-maximizes when double-clicked in the journal or shift-clicked on a token
  • Sheets can be dragged around the play space on touch devices for the first time ever
  • Sheet frame supports animated avatars for the first time ever
  • X-out button is back on minimized Beacon sheet (parity with Legacy sheets)

Solves bugs where:

  • minimizing the sheet on Tabletop would erase the name from minimized frame
  • the sheet failed to resize when dragging cursor over the sheet iframe area on certain browsers
  • it was not possible to scroll to the bottom of the attribute and macro list
  • opening too many sheets would eventually lead to sheets with a z-index above other important VTT modals and dialogs
  • naming the character in the initial create modal failed to update the name in Journals tab

Roll20 Tabletop Jumpgate Updates: General

  • Added ability for Players to control their own ability to view animated effects from the Effects Tool (In-VTT Settings > Graphics > Disable Effects Tool Animation)

D&D 2024 Character Sheet & Builder Updates:

  • Fixed a bug where if a spell heal on the combat tab only had an ability score bonus, it wouldn't roll when clicked.
  • Fixed a bug where the feats list in the Builder would sometimes scroll beyond the modal.
  • The Builder spells screen now shows how many spells you have picked and how many more you have remaining.
  • Fixed a bug where entering a custom background on your sheet would prevent you from leveling up in the Builder.
  • Added warnings to background slide if custom background was entered to alert that you should skip that slide until full custom options are supported within the builder.
  • Updated wording when custom class or species is used to explain why you can't use the builder yet. These will be supported in an upcoming release.

February 25, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Fixed a bug in the Builder where gold granted by a background accumulated every time equipment selections were adjusted.
  • Fixed a bug where after manually entering the size for an NPC it would not appear on the sheet in 'stat block' view.
  • Fixed a bug where editing a spell or one of its respective attacks, the 'spell casting' drop down select would show the ID of the spellcasting instead of its name.
  • Fixed a bug where the word 'Attack' would have a dark background in roll template when respective attack is clicked in multi-sheet games.
  • You can now link and update your Temp HP via the token bars.
  • When editing a feature that was dragged/dropped from the compendium, you now have the option to click a button that updates the feature to be in sync with the latest version from the compendium.
  • Updated the compendium stat blocks so NPC bonus actions appear in the same way as Actions and Reactions.

February 24, 2025

Roll20 Tabletop Jumpgate Updates: Dungeon Scrawl Connects to Roll20 Tabletop!

  • Increased tile rotation precision from 45 degrees to 15 degree increments for all grid types (when using E + Scroll)

  • Added label to clarify width and height inputs in the Grid Alignment Tool
  • Cleaned up Left Toolbar for free user accounts by remove Lighting Tool display (as it has no usability without Dynamic Lighting feature, and is now consistent with Legacy VTT behavior)
  • Fixed a bug in Textured Fog Effects within the Dynamic Lighting tool which maintained fog on borders even after Dynamic Lighting was turned off when using Windows/Chrome

February 21, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Fixed a bug where clicking a checkbox in the resource of a heal action would cause the heal to roll.
  • Fixed a bug where the AC of an NPC would include its Dexterity modifier when the sheet is in 'stat block' view.
  • Fixed a bug where adding advantage/disadvantage modifiers to spell, melee, and ranged attacks would make respective attacks to appear to have a bonus of +1 on hit display.
  • Fixed a bug where the Builder ability score screen would sometimes overflow in the browser window
  • Fixed a bug where "Club" mastery would incorrectly give "Greatclub" mastery
  • Fixed a bug that prevented Ritual Caster (2014), Ritual Caster (2024), Fey Touched (TCE), Fey Touched (2024), Shadow Touched (TCE), and Shadow Touched (2024) spell choices from loading in the builder.
  • Fixed a bug that prevented Blessed Warrior cantrip selections from loading in the builder.

February 19, 2025

Roll20 Tabletop Jumpgate Updates: Dungeon Scrawl Connects to Roll20 Tabletop!

  • Dungeon Scrawl can now be connected to Roll20, bringing new drawing tools to the VTT! Whether planning ahead or improvising on the fly to accommodate a party going off-script, this feature lets you create and edit maps without having to manage files or impact your storage. In Roll20 Tabletop, use the new drop-down menu when creating a Page to either begin a new connection or connect an existing map. For more information, check out our Blog, Help Center & FAQs, and join the conversation in our Forums.

D&D 2024 Character Sheet & Builder Updates:

  • Enable all of the various "Go To Builder" buttons in the character sheet so that you can easily access the builder from different places in the sheet (besides just the “Level Up” button).
  • Features that give you a spell before your character would be able to cast it normally now correctly adds the spells to your sheet at the level you gain the spell.
  • Fixed a bug where the builder was not always saving Organizations/Allies/Enemies details on the About slide if you only provided a name.
  • Fixed a bug where you'd occasionally see a blank screen while using the builder with multiple people having the character open at the same time.
  • The Ability Score slide in the builder now saves your scores if you swap to another generation method and back.
  • Fixed a bug that made it possible to multiclass into an already-selected class.
  • Fixed a bug that should retroactively address issues where ability scores were sometimes being duplicated. This fix should address any sheets that experienced this issue in the past. If you reopen the builder you should see your correct scores repopulated instead of the duplicated values.
  • Fixed a bug preventing level up if a character was built at a higher level, then de-leveled again in the builder.
  • Fixed a bug where some selected bonuses were being applied twice when Query rolls are toggled on.
  • Fixed a bug where roll bonuses for damage rolls weren't being applied.

February 18, 2025

D&D 2024 Character Sheet & Builder Updates:

  • The new 2024 Monster Manual is now available on Roll20. In support of the new content the D&D 2024 NPC sheet was updated to include the new fields in the book: Initiative Modifier, Habitat, Treasure, and Gear

February 14, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Fixed a bug where sometimes dragging and dropping items from PHB14 and DMG14 would not add attacks or other details of the item.

  • Fixed a bug where some of heavy armor from older books would come into the sheet with a higher strength minimum than they should have.

  • Added handling for legacy data for Spell Attacks, Spell Save, and Ranged Damage - these should appear correctly for these selections made in Builder or drag-and-dropped from .

February 12, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Fixed a bug where spellcasting ability was not working as expected for subclasses
  • Modals to edit items, features, spells, actions, attacks, effects, notes, about items, and backgrounds will now default open to edit view to make it quicker to modify things on your sheet
  • Preliminary support for roll templates is now available! Simple roll template is now available for use in macros and token actions. Keep an eye out for future roll templates and enhancements to allow you to turn your own attacks and basic rolls into templates

Chat Functions for Beacon Sheets:

  • Fixed an issue where /talktomyself would not assign an id to rolls/messages send to chat from Beacon sheets
  • Fixed chat messages using character id in place of player id when a beacon character macro is rolled by a player, this was making it so no one was able to see the macro results in the chat log
  • Fixed the same token model being used for selected and target commands when called in the same beacon macro
  • Fixed always requiring a token to have a represents field set when accessing token properties in beacon macros
  • Fixed add to tracker macro command in beacon macros not being able to find the currently selected token
  • Fixed multiple target commands in a single beacon macro from skipping the first target command and locking the VTT in a constant Targeting state requiring a full page refresh

February 11, 2025

Roll20 Tabletop Jumpgate Updates:

  • Made a quality-of-life update to maximize the sheet if it was minimized, but a user is now attempting to open up the sheet from the right click menu or from the journal - helps users not lose track of their character sheets on the board!
  • Fixed a bug that prevented Tools that were opened while Tabletop were loading from working until users switched to a different Tool and returned
  • Made an update to move "Logged out" notification toast to the top of VTT screen to prevent it from being obscured by the macro bar
  • Fixes a bug where deck settings for snapping to grid and displaying radial menu did not work for a period of ~1 week
  • Fixed a bug with graphics displaying which caused images to show on top (instead of below) in cases where API was aiming to adjust image depth (impacting Mod Scripts like CombatTracker) - rolled back same day

February 10, 2025

D&D 2024 Character Sheet & Builder Updates:

  • When rolling a spell or weapon attack to chat, under the bonus breakdown in the expanded details section in the roll template there will now be a description of the respective attack. If there is no description for the attack, the attack's parent item or spell description will be used instead. If neither exists, no description will be present.
  • Fixed a bug where adding an amor class modifier would result in the calculation type always defaulted to 'modify' and the entered value wouldn't update
  • You can now add a flat value to detailed calculations on your sheet (such as Ability Score Total, AC, DC, etc.)
  • Fixed a bug where some spells were not displaying the upcast text at the correct levels (e.g. Flame Blade from PHB14)
  • Fixed a bug where damage effects with dice weren't doubling on critical damage rolls
  • Fixed a bug that occasionally showed 2014 Ability Score Increases in Builder Feat selection when it should have been filtered by user search
  • Fixed a bug where proficiency choices were sometimes trying to display an invalid name
  • Fixed a bug where some characters, Elves specifically, were breaking and displaying as a blank sheet. If you experienced this issue, you should now be able to open your sheet, but the Trance feature will have been removed. You can readd it to your sheet by dragging & dropping.
  • Fixed a bug where the feat selection modal within the builder would sometimes expand panels while scrolling

February 6, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Fixed a bug where NPCs with both negative saving throws and proficiencies in those saving throws were not displaying correctly on the NPC sheet

  • You should see improved performance when selecting an Origin Feat, or other selection from a limited set of feats, within the Builder

  • When selecting a feat in the builder that gives spell choices (e.g. Ritual Caster), the spell choice will now show up under the correct source header of that Feat, rather than the class that earned that Feat

  • When adding or editing Melee/Ranged/Spell Attacks, you can make the attack automatically hit

February 4, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Added the ability to change how many attunement slots a character has via the modifier builder.
  • Fixed a bug where dragging and dropping a cantrip did not automatically show on the combat tab if you're a prepared spellcaster.
  • Fixed a bug where spells were not getting automatically prepared when dragged & dropped, so it looked like the spell wasn't successfully added to the sheet.
  • Added a warning when, on dragging & dropping a spell, you've accidentally prepared more spells than intended."
  • Fixed a bug where sometimes defenses couldn't be added to the sheet
  • Fixed a bug where searching in the builder was sometimes not working as expected
  • Fixed a bug where some flat bonus values weren't rolling in critical damage
  • Fixed a bug where tags and properties for items were not displaying properly
  • Fixed a bug where, if your attack has only one damage attached to it, clicking the "Damage" button from the chat would result in damage effects not being applied.
  • Fixed a bug causing the Builder to fail to recognize or replace flat bonuses to ability scores from legacy species
  • Fixed a bug causing ability score duplication for multiclass characters
  • Fixed a bug where deleting values (skills, custom speeds, proficiencies, items, etc.) sometimes didn't actually delete them
  • Fixed a bug where leaving a sheet open for a long period of time resulted in gradual slowdowns in loading and rolling

Roll20 Tabletop Jumpgate Updates:

  • Made an enhancement to Dynamic Lighting Darkness Effects (Dark Fog and Pale Mist) to spread beyond map borders making the play experience more immersive.
  • Fixed a bug preventing some graphic changes by Mod Scripts from propagating to the Tabletop; the fix enables related Mod Scripts like ScriptCards and TokenMod to now work as expected on Jumpgate
  • Fixed a bug where updating a default token that is currently grouped, caused a new coyp of the token to be grouped with the original

February 3, 2025

Roll20 Tabletop Jumpgate Updates:

  •  Made an update to Advanced Transform options available in the Right-Click Context Menu of all Jumpgate games. Users now have the option to independently Disable Grid Snapping and Disable Token Menus, properties coupled into a single “Is Drawing” setting previously. These properties have also been incorporated into the Default and Experimental Mod (API) Servers. See the announcement thread for more information.
  • Fixed a bug that caused sendChat() to return failures when rollable tables were used with inline rolls, affecting Mod Scrips like RecursiveTable.

January 31, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Fixed a bug where setting a skill’s default ability to “none” would incorrectly set it to strength
  • Fixed a bug where spells with upcasting damage weren't working correctly or applying upcasted damage of spells when rolled
  • Fixed a bug where attacks for spells that were unprepared were still showing up in combat tab

January 30, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Fixed a bug where setting a character's HP to 0 via token bars wasn't working correctly
  • Fixed a bug where item 'packs' were causing weight duplication when adding them to your sheet
  • Fixed a bug where rolling damage with only flat bonuses (no dice) from sheet wouldn't display correctly in chat
  • Fixed a bug where rolling generic rolls for actions were not working as expected
  • Made an update in D&D 5e games where the 2024 sheet is added to a game, the API Sandbox switch from Default to Automatic, ensuring Mod Scripts work using the supported Sandbox

Roll20 Tabletop Jumpgate Updates:

  • Made an enhancement to improve load time/lag on slow internet connections and 3G
  • Fixed a bug preventing games owned by non-subscribed users from saving Game Default Settings
  • Re-deployed an updated fix to address an issue where one-way lines from legacy tabletop were incorrectly reflected as walls in Jumpgate (originally released and rolled back on Jan 7)
  • Fixed issue where explanatory webms were not showing up in Discord for Hide/Reveal and Dynamic Lighting tour

January 29, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Fixed a bug where selections in the Skills slide of the Builder would incorrectly persist when multiple users were viewing the same character

  • Fixed a bug that often caused selections in the Builder to duplicate when multiple users were viewing the same character, particularly with regard to the Ability Scores slide

January 28, 2025

Roll20 Tabletop Jumpgate Updates:

  • Fixed a bug that caused some flipped tokens (e.g. material assets on large meshes) to return to their original orientation upon refresh
  • Fixed a bug that prevented handouts/characters from being deleted from the Journal in certain cases
  • Fixed a bug that prevented "resize to fit" from reflecting on the page size until a refresh or navigation away from and return to the page
  • Fixed a bug that caused tokens with tint to be visible to all players while outside of bounds of a map
  • Made an update to make tokens selectable when behind ping animation

D&D 2024 Character Sheet & Builder Updates:

  • Fixed a bug where some feat options were not reflected in the completion status
  • Fixed a bug where the "Always Roll Damage" setting didn't work for Spell Saves and Attack Saves
  • Fixed a bug where cantrips and always prepared spells were being added to the list of currently prepared spells.
  • Updated the prepared spells chip to always show while the manage spells modal is open, and update on preparing/unpreparing spells automatically.
  • When adding/editing a feature, item, or condition, you may now link an existing resource to it via the modifier form
  • Fixed a bug where the roll option "Query" being selected prevented Initiative from being rollable
  • Fixed a bug where dragging & dropping a compendium item with an effect or condition automatically enabled the children of the effect/condition

January 27, 2025

D&D 2024 Character Sheet & Builder Updates:

  • When adding new effects to sheet, 'Initiative' will now be a category that can be selected
  • Fixed a bug where rolls added to effects that began with a 'd' (ex. 'd4', 'd5') weren't rolling correctly
  • When adding or editing an Armor Class Modifier you will now see a form similar to the Ability Score Total form with new options under the Detailed Calculation dropdown: "Add Ability Score" and "Add Class Level"
  • Updated NPC sheet to show total initiative score (in addition to the initiative modifier) in all views

January 22, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Fixed a bug where setting a spell's ability bonus to "auto" didn't result in using the linked spellcaster's ability bonus
  • Fixed a bug where editing damage dice would not update the dice in the roll until a page refresh
  • When clicking 'exit' in the builder, you now have the option to save changes to return to later or discard and return to your sheet prior to level up
  • Fixed a bug where the HP modal within the builder would close by itself

January 21, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Fixed a bug where some level up bonuses for subclasses were not being applied in the Builder (e.g. Way of the Open Hand Monk’s healing improvements from Wholeness of Body at level 7 and up)
  • Fixed a bug where equipment choices were not being presented correctly in the Builder
  • Fixed an issue causing some 2014 content to fail to apply results of sub-choices.
  • Fixed an issue causing some 2014 content to fail to apply alternate versions of the same feature (i.e. Dragonborn's Breath Weapon)

Roll20 Tabletop Jumpgate Updates:

  • Made an update to have shift+double click on PC/NPC tokens open up character sheet
  • Fixed a bug that prevented flipped tokens from being resized consistently
  • Fixed issue preventing Jumpgate games from loading on devices with only webGL 1 available.

January 20, 2025

D&D 2024 Character Sheet & Builder Updates:

  • The builder now shows correct publisher icons wherever possible. e.g. Right-hand column for Feats and Spells

  • Fixed a bug where Personality Trait choices from the caused the About screen to not show the Personal Characteristics section.

January 17, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Added the ability to mark any spell as “Always Prepared” so that it will always show up on your sheet.

January 16, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Added the option to turn on "Add Dex Tiebreaker to initiative" setting which will add your Dex score as a decimal to your iniative roll; you can access and turn on via the "manage sheet" settings.
  • Fixed a bug where spells that did flat damage (i.e. did not have a dice roll associated with them, just a number) would not send to chat properly.
  • Fixed a bug where, when exhaustion was added to the sheet and then removed, every d20 test included a line item letting you know that you're not exhausted anymore
  • Added the ability to add rolls to actions on NPC sheets
  • Fixed a bug where you would sometimes see two "Edit Attack" buttons when adding a new spell to your sheet

January 15, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Fixed a bug where values based on other values weren't showing up on the sheet correctly, for example: adding proficiency bonus to damage, or adding strength to AC, or having resources equal to a stat.

  • Updates made to Spell Roll Templates:

    • When casting a cantrip, the roll template's subtitle will include the School it is associated with

    • When casting a ritual spell, the roll template's subtitle will include a chip with "R"

    • When casting a spell that uses a resource other than a spell slot, the details section will list that resource

January 14, 2025

Roll20 Tabletop Jumpgate Updates:

  • Fixed a bug when grid disappeared at high zoom on large maps
  • Fixed a bug where tokens which were flipped on y/x axis did not properly retain rotation on refresh
  • Dynamic Lighting's Explorer Mode reset now has a confirmation message to affirm that the reset was successful
  • Updated speed of animated fog effects for Dynamic Lighting so it feels, well, more animated :)
  • Made an update when users have Hex (V) set as default grid for new pages, that notification to "Let's fix your hex" doesn't erroneously pop up every time
  • Made an update to the warning/behavior when changing game templates using 2014 or 2024 D&D 5e Roll20 Game Sheets; warning shares implications of changing template, and creates a backup copy to return to
  • Added translations when selecting a character sheet, and for "Roll Back Game" in Game Settings

D&D 2024 Character Sheet & Builder Updates:

  • Fixed a bug where some 2014 Attacks, Actions and alternate armor class scores were failing to populate from the builder
  • Fixed a bug where some 2014 species were not correctly adding natural attacks to the sheet when using the Builder (e.g. Monk's unarmed strike)

Marvel Character Sheet & Builder Updates:

  • Fixed a bug where some Characters made in the builder were not opening again after they were closed.
  • Fixed a bug where you were unable to finish the builder if no powers were selected

January 13, 2025

Tabletop Audio Updates:

  • Added latest Tabletop Audio tracks, up to Between Adventures

D&D 2024 Character Sheet & Builder Updates:

  • When adding/editing a feature, item, or effect, you can add a Custom DC modifier to it; this will allow you to set a flat value or fill out a detailed calculation that may include an ability score, proficiency bonus, character level, and/or class level

D&D 2024 Compendium

  • Fixed a bug where the mobile styling for the accordians wouldn't fit in the area they were given.

January 9, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Resolved an issue where some users were experiencing increased lag on their character sheets
  • Fixed a bug in the builder where feats that include one or more ability score increase choices would not take the ability score increase choice into account when displaying the completion status. Completion status is now correctly shown for these ability score increase choices.
  • Species and features that give a non-walk speed now say the correct speed that they give you, instead of incorrectly defaulting to walk speed.
  • Fixed a bug in the Builder where you were able to create characters at levels higher than 20 when multiclassing.
  • Fixed a bug where prepared spellcasters were seeing all their spells on their sheet, not just their prepared ones

January 7, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Fixed a bug where some spells were not being added to your sheet if they were sourced from a book separate from the feature or item that granted it, even if you owned both books.
  • Fixed a bug where if a class/species/background is granting your character multiple spells automatically, it was only listing one of the spells in the summary.
  • The Skills slide in the builder now has more concise names for proficiency choices that come from the compendium.
  • Species and Background features/traits are now grouped more logically in the builder.
  • Fixed a bug where resource recovery didn't include roll bonuses
  • Resolved an issue with prepared spellcasters where spells were incorrectly showing regardless of prepared status.
  • Prepared spellcasters will now see a modal upon opening their sheet, informing them that all their spells have been automatically prepared to prevent any spells from disappearing. A prompt will guide them to the Manage Spells modal to review and adjust their prepared spell count.
    • If the ""Prepare Spells"" toggle was already enabled, you will be notified that the total prepared spell slots are now visible in the Manage Spells modal.
    • Non-prepared spellcasters will see no changes, and those with the ""Prepare Spells"" toggle enabled will see the appropriate options in the Manage Spells modal.
    • Additionally, a new chip has been added to the Manage Spells modal to show you how many spells you can prepare versus how many are currently prepared, excluding cantrips and always-prepared spells.

 Roll20 Tabletop Jumpgate Updates:

  • Dynamic Lighting Tool Updates:
    • Added an ease-of-use feature to the Dynamic Lighting to "preview as token" located in the tool's footer
    • Updated the menu to make scroll and discovery of tools easier
    • Hide/Reveal mask effect was decoupled from Dynamic Lighting to clarify separation and increase usability between the tools - hide/reveal mask was updated to show as all black even if animated fog is used in DL
  • Updated Left Toolbar to collapse tool by tool at smaller sizes to increase tool access with fewer clicks
  • Fixed an issue where one-way lines from legacy tabletop were incorrectly reflected as walls in Jumpgate (rolled back temporarily on Jan 9)
  • Fixed an issue where items not snapped to grid (e.g. drawings) incorrectly snapped to grid when rotating
  • Fixed a bug that created a blank/ghost token in a specific scenario - when an art asset from marketplaces was "copied to library" and then the copy in the library was dragged to use in a character sheet, when that character sheet is dragged to the board a blank/ghost token used to appear
  • Fixed a bug where changing default token vision incorrectly caused a 1/4 sized token to be created when dragging from Journal
  • Fixed a bug that exposed the settings to add a second Roll20 5e sheet to a game to a Co-GM that doesn't have the ability to adjust this setting

January 6, 2025

  • As of today, Project Jumpgate is officially out of beta and the default choice when creating a new game! For a refresher on Jumpgate, its performance and feature upgrades, and what comes next, check out this Blog post.

D&D 2024 Character Sheet & Builder Updates:

  • You now have the option to add actions for their character in the combat tab by clicking the + button and clicking "Add Action".

January 2, 2025

D&D 2024 Character Sheet & Builder Updates:

  • Advanced dice count calculations from compendium entries now display and update dynamically (e.g. Wrath of the Sea attack from Level 3 Circle of the Sea Druid).
  • Additional biographical attributes have been added for use in Macros/Mods (accessible via "Advanced Tools" > "Attributes") including Age, Alignment, Size, etc.
  • Species that have multi-level features (e.g. "Fiendish Legacy"), will now give & correctly associate all of the relevant spells/effects/etc. at each level.
  • Fixed a bug where the "Assign All" option for Ability Scores in the Builder would sometimes not populate as expected. Any manually assigned scores will now also not be removed when selecting to "assign all", only those that have no selection will populate.
  • You may now add Weapon Attacks & Spell Attack/DC Bonusses as a modifier to Features, Effects, Conditions, and Items via the modifier form.
  • The "Compendium" button in the Builder's header will now direct you to the 2014/2024 Player's Handbook f you own it instead of the Free Basic Rules.
  • Fixed a bug where some multi-level features (e.g. spells granted from Circle of the Land Druid) were not making it to the sheet correctly and were not abiding by their effects (e.g. for Circle of the Land, spells were always appearing instead of abiding by the terrain toggles)
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