Grid
There are a number of different grid options to choose from, including size of the grid, how diagonal distance is measured, the type of grid (square, horizontal hex and vertical hex), (D&D 5e/4e, 3.5/Pathfinder, Euclidean, Manhattan, Hex Grid), whether or not to display labels in the cells (hex grids only) and the color and opacity of the grid. Read more about the Ruler and measurements here.
To enable or disable the grid, simply ensure the toggle is highlighted and enabled.
Note: disabling the grid will also disable any grid snapping effects, since there's nothing for the objects to snap to.
Just like the background color, you can also select what color you'd like your grid lines to be. By clicking on the color selection box, you'll be presented with a palette where you can either select a color, or enter a custom hex code.
If you'd like to make your grid lines darker or lighter, you can adjust the opacity using the grid opacity slider. This slider will make the grid more, or less transparent, so you can make it fade into the background, or boldly stand out. Simply slide it to the left to make the lines more transparent, or to the right to make them more opaque. If you slide the bar all the way to the left, your lines will become invisible. This is handy if you still want the snap to grid feature, but don't want to see the lines.
Play on Load
Choose a Jukebox track or Playlist which will automatically play when you move the players to the page. Note that this only takes effect when a GM moves the Player Ribbon to the page, not for the "split the party" feature (since the Jukebox is global, not player-specific).
Archive and Delete Page
You can archive any page to save for use in the future, either in your current game or use the Transmogrifier to move your favorite pages to use in a new game, if you have a Pro/Plus account.
Archived Pages will appear at the far right end of the Pages Menu, from there, they can be restored at any time.
Archiving can be helpful if you have a large number of pages. Move the Players Ribbon to the next page, and then archive the page you moved from.
Note that an archived Page still loads at game startup time, it is merely hidden from view. archiving Pages is not a strategy for reducing your game size. Pro level users have the option of using the Transmogrifier to store unused Pages in a separate game.
Clicking the "Delete Page" button will permanently delete the current page from the Page Toolbar.
Note: You will not be able to delete the page if the Player Ribbon is currently placed upon it or if it's the page that is currently being viewed on the tabletop.
Dynamic Lighting
Most Page specific setting for Dynamic Lighting are located in the right-side toolbar. You can read more about them here: Page Settings for Dynamic Lighting
Enabling Dynamic Lighting
If you'd like to use the Dynamic Lighting feature, you must first enable it for the page. To do so, ensure the toggle is highlighted. You can use Fog of War In combination with Dynamic Lighting, but one is not dependent on the other to function.
If you or your players suffer from sluggish dynamic lighting render results you might want to consider checking the option Only Update on Drop. This option only redraws the dynamic lighting after a token has been picked up and placed elsewhere on the map. This can lessen the render burden for users running on slower connection speeds or when a GM is working with a very large or complex map.
Lines Block Movement prevents tokens with vision from passing through vision obstructing obstacles. This option is actually located in the main Page Setting window.
GM Darkness Opacity allows for you to change the transparency of the darkness mask of dynamic lighting for you as a GM. Lowering this will allow you to see the map more clearly while raising it will allow you to more closely mimic the player's 100% opaque perspective.
Darkness Effect allows you to adjust the appearance of the darkness effect to players. It can be a simple black overlay (Overlap) or an animated texture (Dark Fog and Pale Mist)
Daylight Mode adds light to the entire page and allows tokens with vision to see everything so long as there are not barriers obstructing their vision blocking. This is ideal if you don't want to place multiple light sources on your page (such as a well lit dungeon or midday at the town square).
For more information on Line of Sight and Dynamic Lighting, check out the Token Features and Dynamic Lighting help guides.