2015 Change Log

2015


Dec 15, 2015

Character Sheet focused update, including:

  • Character Sheet Worker Scripts
  • Better Repeating Sections Support
  • Pop-Out Chat and Jukebox
  • New Roll Template Logic
  • Plus misc fixes


Full changelog: [24]


Sep 22, 2015

Large update which included:

  • PayPal Integration
  • Roll20 Tutorial launched
  • Revamped Jukebox features - Playlists, Now Playing Widget, Play on Load, Tabletop Audio Integration, API Jukebox Support
  • Rename/Color Macro Buttons
  • Changes to Player Tokens, API Token & Misc Bug Fixes


Full changelog: [23]


May 20, 2015

Player Directory and Roll Template changes, including:

  • A revamp of how the Player Directory works, including new functionality
  • Three new helper functions for use with Roll Templates; rollGreater(), rollLess(), and rollBetween()
  • The addition of the ability to use other roll template rolls in place of comparison numbers


Full changelog: [22]


April 27, 2015

Medium-sized update which included:

  • Nested Inline Rolls
  • Chat Timestamps
  • New Achievements
  • Better Forum Searching


Full changelog: [21]


March 23, 2015

Post Update of Holding bugfix and polish update, including:

  • Multiline text in roll templates
  • Popout character sheets fix for Chrome Beta (v 42)
  • Fixed 3D Dice and macro visibility issue, and more.


Full changelog: [20]


March 10, 2015

The Update of Holding, our third major update to the Roll20 platform. Lots more than covered here, but the highlights include:

  • Folders added to the Journal
  • Popout Character and Handout windows
  • 3D Dice overhauled
  • Roll Templates added
  • New chat commands, Mods (API) updates, and more!


Read more the blog post: http://blog.roll20.net/post/113260571295/update-of-holding-live

Full changelog: [19]


January 27, 2015

Mods (API) bugfix update addressing the following issues:

  • Getting a "heartbeat timeout" or "script closed due to error" message when you come back to a game that was previously working fine
  • Getting a "script closed due to error" message without further explanation
  • Issues with previous sandbox instances not closing properly, leading to "double execution" of Mod (API) scripts
  • Not solely an API issue, we also fixed a bug yesterday that was causing some dice rolls not to work (including inside of API commands) on the Dev Server when 3D Dice were enabled


Full changelog: [18]

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