From our founders and employees to our moderators and artists, we strive to acknowledge those amazing individuals and groups that helped make Roll20 what it is today.
How Roll20 Started
Roll20 Co-Founders: Riley Dutton, Richard Zayas, and Nolan T. Jones were college roommates. Two years after graduation, all three had moved across the country from each other.
During this time, the three felt that they were losing touch, and searched for an online solution that would allow them to play tabletop games. When they were unable to find something that fit their needs-- a desire to play both things like 4th Edition Dungeons & Dragons as well as Settlers of Catan-- they made their own solution, Roll20.
After some testing, they went to Kickstarter to gauge public interest in their project. By the last day of the campaign they had received $39,000 from 1,580 backers. Clearly, there was a need that the three had tapped and folks were definitely interested and so began this journey...
Riley Dutton, Richard Zayas, Steve Koontz, Phil Behrenberg, Kristin Carlson, Dean Bigbee, Austin Kelly, Jeff Lamb, Nathanael Winget, Miles Procise, CeeJay Bachus, Trivia Fox, Soraya Een Hajji, Stephanie Bryant, Tyler Jackson, Kenton Hansen, Eric Levanduski, Vix, Cassie Levett, Olivia Lemmelin, Carlos Luna, Shawn Conlin, Sam Corder, William Elder, Bunny Hanlon, Jelisa Varnado, Amber Cook, Ashton Duncan, Juniper, Nicholas Robbins, and Nolan T. Jones
The earlier days of Roll20 couldn't have functioned without the tremendous help from a team of volunteer community moderators. These are the folks who you can thank for making sure that we were made aware of issues, and bugged us to get them fixed. All of these individuals have left a lasting impression - we appreciate the work you did.
- Pat S. for his quiet but confident handling of a myriad of issues.
- "The" Aaron for his expert-level API knowledge and technical support assistance.
- GenKitty for her caring attitude - following our forums CoC with the utmost kindness.
- Ziechael our only international mod - from the UK, we are thankful for Z's Pro level handling of a variety of issues, plus his availability in our off hours. :)
- KeithCurtis for his amazing handling of bug reports and helpful attitude in sharing tips for everyone!
- Franky for his expert Bug handling!
- Gold for his vast knowledge of our system and helpful attitude.
- Zachary Cross for his invaluable early (and current) aid in taming the community forums.
- Ken Bauer for his support and moderation skills, as well as uncanny ability to buy everything on the Marketplace even though we try to give it to him for free.
- Eric Dalquist for his moderation aid and coding prowess, including daunting testing tasks and regex requests. Eric has also worked to greatly improve the Roll20 dice engine, including adding support for numerous additional dice mechancis.
- Gauss for his tireless efforts to leave no plea unanswered on the forums.
- Joshuha Owen (the original creator of Tabletop Forge) for his efforts in improving Roll20, especially relating to Google+ integration (among many other contributions).
- Sarah A. for her timely help and support of the Roll20 Community -- yay!
- Marie A. for her LFG handling skills, thanks for helping us keep our standards elevated!
With special thanks to the following for their contributions to the cause:
- Dylan Todd for his amazing work creating our beautiful logo.
- Chris Clouser (a.k.a. Mock) for his helpful advice regarding the dice rolling mechanics of the incredibly large number of role playing systems that exist in the wild.
- Tristan Judice for being our very first Roll20 intern. Going on to do great things!
We want to include special recognition for the following users who have responsibly disclosed potential security issues to the Roll20 team:
- Christopher L. Burdett (a.k.a. Deightine)
- Jon Yarbor (a.k.a Blazedd)
- Sahil Dhar
- Jason Miller
- Florian Beisel
- ZhenwarX Hawlery
- Qazi Abdullah Alam
- Taylor Aran Randall (aka Featherbreeze)
- Friendly (aka Skeletorkeys) (Twitter, Discord)
- Jonny aka Baikuya and Twitter https://twitter.com/Baikuya3
Art & Assets
The following art and other assets are included by Roll20 for personal, non-commercial use inside of your campaigns.
Status Effect Icons
A set of status effect icons which you can use from the token marker panel, created by Lorc and used with permission.
Tokens by Devin Night
A great set of tokens that cover many of the most-used types of monsters and PC classes in fantasy role-playing games. Devin also has additional tokens for sale on his website, which you can drag and drop to upload to Roll20 and use in your campaigns after purchase.
Fantastic Maps Dungeon Tileset by Jonathan Roberts
This is a great tileset that features everything from walls to floors and even details like hanging lamps and candles. You'll find it by searching inside the Art library for keywords such as "wall" or "candle". Find more of Jonathan's great work at his website.
Roll20 features a powerful web search that automatically searches the web for art assets from many different online sources. Credit is given above the image in the results view for each of the assets. We do our best to only find assets that are released for free personal use, but if you find an asset that's been included by our search engine by mistake, please let us know.
Roll20 uses the excellent "Art's Polyhedral Dice Font" from Skullduggery Press to display dice icons throughout the app.
Open Source & Third-Party Software
Roll20 couldn't exist without standing on the shoulders of giants. The following open-source and third-party projects have helped make it a reality. Please note that this is not an exhaustive list, but we wanted to especially recognize these projects that make us tick. Open source powers the web, and we thank all of the programmers who take time out of their busy schedule to make the world a better place.
- Firebase -- the service that helps us keep everyone in sync in real-time
- FabricJS -- a fantastic Canvas-based vector imaging library
- BackboneJS -- keeps us organized when everything is flying around in a giant mess
- Padrino -- powers the administration section of the site
- NodeJS -- the amazing concurrent server that lets us keep the info flowing
- Twitter Bootstrap -- gives us the style we need to look somewhat legitimate