Change Log

If you would like view all past change logs from previous years, you can find them here: Past Change Logs


2024

Mar 1, 2024

  • Updates made to fix a few bugs on the Call of Cthulhu Official Character sheet:
    • Adjusted NPC attacks to populate from a weapon drop

    • Adjusted Weapon drops to assign default values to non-repeating custom combat skills

    • Fixed Luck rolls not showing their target number

  • Community Preview Pathfinder Second Edition Remaster Character sheet:

    • When using a Strike with Deadly trait, a Critical Damage roll automatically triggers a repeat dice roll to double strike’s damage.

Feb 29, 2024

  • Roll20 Tabletop
    • In the compendium panel, the search results now pull back results that are from headers within a compendium page. This means that you should be able to get to what you're looking for when it is buried within a compendium page.

Feb 22, 2024 

  • Community Preview Pathfinder Second Edition Remaster Character sheet:
    • Added a level modal where you can adjust your XP
    • Fixed a bug where new Language entries weren’t deleting after re-loading the sheet
  • Call of Cthulhu Arkham: Updates made in the official Call of Cthulhu sheet to support the new Arkham content.
  • DriveThruRPG.com
    • When adding new wishlists, the dropdown will update without refreshing
    • Checkout with Roll20 items has better error messaging 
    • Title Strips now include all items even if only sold as printed products
    • Various other Bug Fixes and Enhancements

Feb 19, 2024

  • Roll20 Characters
    • A new error message will be shown when a character loads with problematic data. This could mean that you need to try reloading the character. If you continue to have problems, please contact support.
    • Fixed a regression bug where the name of the game that the character was imported from was no longer showing. Now you can see the name of the game again. Sorry about that.
  • Community Preview Pathfinder Second Edition Remaster Character sheet:

    • Enhanced “Raise Shield” wording to reflect the current state

    • Removed Notes from Language section in Roleplay tab to reduce confusion

    • Fixed a bug where perception rolls weren’t accurately including conditions and other bonuses & penalties

  • DriveThruRPG.com
    • Orders for Roll20 products with errors send the user links to repair the problems.
    • Orders from all sites are now shown in Order History.
    • Faster caching speeds up new products showing up on the catalog and title strips.
    • Various improvements and bug fixes.

Feb 13, 2024

  • Roll20 Tabletop
    • If you add an item to your image library without placing it into a folder, there was a bug that made it not able to be dropped onto the tabletop that has now been fixed.
    • Saving the settings of a game that is using a custom sheet should redirect you back to the game settings page.
  • DriveThruRPG.com
    • You can see a breakdown of star ratings for each product.
    • You can now ask for daily notifications from the Deal of the Day product.
    • Various improvements and bug fixes.

Feb 8, 2024

  • Community Preview Pathfinder Second Edition Remaster Character sheet:

    • Fixed a bug where proficiency dropdown selectors were cut off in the edit modal

    • Fixed a bug where trigger field was not clearing after adding a new Action

    • Fixed a bug where strikes for weapons added from the inventory modal were incorrectly using Strength modifier (instead of hit points from the Weapon)

Feb 6, 2024

  • Roll20 Tabletop
    • The new compendium panel should load even faster now for users that have a LOT of content. We now wait to load any content within an expandable accordion until you open up that specific accordion. 
    • The cursor icon for the Freehand and Polygon drawing tools has been changed to the crosshair instead of the custom icons for those tools.
    • We fixed a bug where sometimes Measurement Tool artifacts (like little waypoints) were getting stuck if you stopped doing a Measurement partway through the process.
    • We've re-added the header and footer links in Compendium pages that you access in the VTT (so for example you can switch between different sources for pages that have similar content in multiple source books).
    • The Game Settings page should no longer show an "unsaved changes" warning when navigating away from the page, and if you click the Save Changes button you'll be auto-redirected back to the Game Details page. In addition, some parts of that page that were untranslated will now support localization.

Feb 5, 2024

  • Community Preview Pathfinder Second Edition Remaster Character sheet:

    • When using a Strike with the Agile trait, Multi Attack Penalty will automatically display and utilize the adjusted values of -4 and -8 (instead of -5 and -10)

Feb 1, 2024

  • Community Preview Pathfinder Second Edition Remaster Character sheet:

    • New Feature! Added custom effects handling for Conditions, Feats and Inventory, allowing users to simulate effects like Barbarian Rage or homebrew any set of bonuses and penalties as a single effect - applying or removing them at the click of a button

    • Enhanced coin tracker to allow for adding and subtracting currency

    • Adjusted visual cues and clarity in Spell DC inputs, dropdowns, and dialog windows

    • Fixed a bug where character name didn’t appear in damage rolls executed via Sheet Settings

Jan 31, 2024

  • Roll20 Tabletop
    • We've added a new feature to the Measure Tool where the tool will now remember the last state it was in when you switch back to it.
    • If you collapse the tool's settings into the toolbar, and then switch to another tool such as Select to move a token, then come back to the Measure Tool, it will remain docked.

Jan 25, 2024

  • Community Preview Pathfinder Second Edition Remaster Character sheet:
    • When using a Strike with the Finesse trait, “Bonus to Hit” will automatically update based on the higher of the two modifiers - Dexterity or Strength
    • Default character on the sheet is updated
    • Newly created weapons were updated to display the dice count & type that you entered instead of the default “1d4”

Jan 22, 2024

  • Roll20 Tabletop
    • Added functionality to the color picker with the New Toolbar update that will allow you to manually specify alpha values (e.g. you can enter "#00000080" for semi-transparent black).
    • Fixed a bug where the drop-down to pick dice type was not appearing in the Advanced Dice Roller.
    • Fixed a bug where Dark Mode CSS wasn't loading correctly for some users.
  • We’ve made some additional updates to our developing Pathfinder Second Edition Remaster Character sheet:

    • Added feedback form link to the top of the sheet, so you can have an easier time sharing with us where to take the sheet next!

    • Added visual polish to roleplay tab, collapsing sections, and added styling to the list of traits when something was rolled to chat

    • Updated the strikes proficiency dropdown in edit mode to display the calculated value instead of showing “automatic” and Tab number indicator in the feats modal to display animation

    • Resolved a bug which impacted dropdown selections across the sheet (like skill proficiencies) to not register

Jan 18, 2024

  • Roll20 Character Sheets
    • Since the community preview of Pathfinder Second Edition Remaster Character sheet was released last week, we've added visual polish to inputs in edit dialogues on Encounters tab, enhanced traits inputs so they are easier to click and added visual polish, and updated new items to default to worn or held depending on the item. Check out the sheet here

Jan 16, 2024

  • Roll20 Tabletop
    • The New Toolbar is now available for everyone! After a year of development and thousands of pieces of feedback from our users, we're pleased to roll out the first piece of our UI Redesign to all users -- the new toolbar.
    • The Roll20 tutorial has been revamped to work with the new toolbar and has also had fun tooltip videos added to better explain each step.
    • The "UI Redesign" flag has been renamed to the "Beta Features" flag. Users who are already opted-in will stay opted-in. Page Folders and the New Compendium Search are now behind this flag.
    • For those opted into the Beta Features flag, thew New Compendium search will now be the default. There is still a separate toggle to opt out of this if you'd like.
    • The Measure Tool settings box should disappear automatically when you are measuring if it is undocked.

Jan 11, 2024

  • Pathfinder Second Edition Remaster Character sheet is available as a community preview within Roll20 Characters; check out more details here.

  • Marvel Multiverse RPG Character Sheet: Fixed a bug where Origins that limit power options limited options even when a second, unlimited Origin was selected.

Jan 10, 2024

  •  Roll20 Tabletop
    • Important Reminder: The New Toolbar will become the only toolbar in Roll20 on January 16th! You can preview the toolbar by opting in to the UI Redesign in the Settings tab in the VTT. In preparation for this we've made several improvements to the New Toolbar today:
      • The New Toolbar has had several accessibility improvements made to it, and now should be more easily navigated when using a screen reader or keyboard shortcuts.
      • The Measure Tool can now be docked into the toolbar, so that you can get it out of your way while you're measuring things!
      • Fixed a bug where players were seeing the "Clear Drawings" button in the New Toolbar.
    • When using the Compendium inside of the VTT, you should see much faster response times (up to 4x faster in some cases). This will apply to opening Compendium pages from the sidebar search and when using the Charactermancer to create your characters.

Jan 3, 2024

  • Roll20 Tabletop
    • The Compendium Sidebar search results now scroll the full length of the results every time instead of sometimes stopping early for some users.
  • Roll20 Characters
    • Creating a new character from one of the 4 feature sheets will now disable the button once you click it until you are taken to the new character so that you don't accidentally create multiple new characters without knowing it.
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